#include #include #include #include #include #include #include #include #include static const int MOD = 1000000007; using ll = long long; using u32 = unsigned; using u64 = unsigned long long; using namespace std; template constexpr T INF = ::numeric_limits::max()/32*15+208; template struct modint{ u32 val; modint(): val(0){} template modint(T t){t %= (T)M; if(t < 0) t += (T)M; val = t;} modint pow(ll k) const { modint res(1), x(val); while(k){ if(k&1) res *= x; x *= x; k >>= 1; } return res; } template modint& operator=(T t){t %= (T)M; if(t < 0) t += (T)M; val = t; return *this;} modint inv() const {return pow(M-2);} modint& operator+=(modint a){val += a.val; if(val >= M) val -= M; return *this;} modint& operator-=(modint a){if(val < a.val) val += M-a.val; else val -= a.val; return *this;} modint& operator*=(modint a){val = (u64)val*a.val%M; return *this;} modint& operator/=(modint a){return (*this) *= a.inv();} modint operator+(modint a) const {return modint(val) +=a;} modint operator-(modint a) const {return modint(val) -=a;} modint operator*(modint a) const {return modint(val) *=a;} modint operator/(modint a) const {return modint(val) /=a;} modint operator-(){return modint(M-val);} bool operator==(const modint a) const {return val == a.val;} bool operator!=(const modint a) const {return val != a.val;} bool operator<(const modint a) const {return val < a.val;} }; using mint = modint; template vector make_v(U size, const T& init){ return vector(static_cast(size), init); } template auto make_v(U size, Ts... rest) { return vector(static_cast(size), make_v(rest...)); } template void chmin(T &a, const T &b){ a = (a < b ? a : b); } template void chmax(T &a, const T &b){ a = (a > b ? a : b); } int main() { int h, w; cin >> h >> w; auto v = make_v(h+1, w+1, mint(1)); auto z = make_v(h+1, w+1, 0); for (int i = 0; i < h; ++i) { for (int j = 0; j < w; ++j) { int x; scanf("%d", &x); if(x) v[i+1][j+1] = x; else { v[i+1][j+1] = 1; z[i+1][j+1] = 1; } } } for (int i = 0; i < h; ++i) { for (int j = 0; j <= w; ++j) { v[i+1][j] *= v[i][j]; z[i+1][j] += z[i][j]; } } for (int i = 0; i <= h; ++i) { for (int j = 0; j < w; ++j) { v[i][j+1] *= v[i][j]; z[i][j+1] += z[i][j]; } } auto f = [&](int x1, int y1, int x2, int y2) -> mint { if(z[x2][y2] - z[x1][y2] - z[x2][y1] + z[x1][y1]) return 0; else return v[x2][y2]*v[x1][y1]/(v[x1][y2]*v[x2][y1]); }; int q; cin >> q; for (int i = 0; i < q; ++i) { int a, b; scanf("%d %d", &a, &b); a--; b--; cout << (f(0, 0, a, b)*f(a+1, 0, h, b)*f(0, b+1, a, w)*f(a+1, b+1, h, w)).val << "\n"; } return 0; }