#include using namespace std; #define DEBUG(x) cerr<<#x<<": "< #define vl vector #define vii vector< vector > #define vll vector< vector > #define vs vector #define pii pair #define pis pair #define psi pair #define pll pair template pair operator+(const pair &s, const pair &t) { return pair(s.first + t.first, s.second + t.second); } template pair operator-(const pair &s, const pair &t) { return pair(s.first - t.first, s.second - t.second); } template ostream& operator<<(ostream& os, pair p) { os << "(" << p.first << ", " << p.second << ")"; return os; } #define X first #define Y second #define rep(i,n) for(int i=0;i<(int)(n);i++) #define rep1(i,n) for(int i=1;i<=(int)(n);i++) #define rrep(i,n) for(int i=(int)(n)-1;i>=0;i--) #define rrep1(i,n) for(int i=(int)(n);i>0;i--) #define REP(i,a,b) for(int i=a;i bool chmax(T &a, const T &b) { if (a bool chmin(T &a, const T &b) { if (a>b) { a = b; return 1; } return 0; } #define UNIQUE(v) v.erase(std::unique(v.begin(), v.end()), v.end()); const ll inf = 1000000001; const ll INF = (ll)1e18 + 1; const long double pi = 3.1415926535897932384626433832795028841971L; #define Sp(p) cout<> n; vector gl(n + 1); gl[0] = 0; for (int i = 1; i <= n; i++) { set st; for (int j = 0; j < i; j++) { int x1 = gl[j], x2 = gl[i - 1 - j]; st.insert(x1 ^ x2); } for (int j = 0; j < i - 1; j++) { int x1 = gl[j], x2 = gl[i - 2 - j]; st.insert(x1 ^ x2); } rep (j, 1000) { if (st.count(j) == 0) { gl[i] = j; break; } } } DEBUG_VEC(gl); vector now(1, pii(1, n)); while (true) { int x = 0; rep (i, now.size()) { x ^= gl[now[i].second]; } rep (i, now.size()) { int idx = now[i].first; int x2 = x ^ gl[now[i].second]; bool flag = false; for (int j = 0; j < now[i].second; j++) { int y1 = gl[j], y2 = gl[now[i].second - 1 - j]; if ((x2 ^ y1 ^ y2) == 0) { flag = true; cout << 1 << " " << idx + j << endl; if (j != 0) now.push_back(pii(idx, j)); if (now[i].second - 1 - j != 0) now.push_back(pii(idx + j + 1, now[i].second - 1 - j)); now.erase(now.begin() + i); break; } } if (flag) break; for (int j = 0; j < now[i].second - 1; j++) { int y1 = gl[j], y2 = gl[now[i].second - 2 - j]; if ((x2 ^ y1 ^ y2) == 0) { flag = true; cout << 2 << " " << now[i].first + j << endl; if (j != 0) now.push_back(pii(idx, j)); if (now[i].second - 2 - j != 0) now.push_back(pii(idx + j + 2, now[i].second - 2 - j)); now.erase(now.begin() + i); break; } } if (flag) break; } // DEBUG_VEC(now); int t; cin >> t; if (t == 0) return 0; if (t == 1) assert(false); if (t == 2 or t == 3) { int k, x; cin >> k >> x; rep (i, now.size()) { int idx = now[i].first; if (in(x, now[i].first, now[i].first + now[i].second)) { DEBUG(i); int j = x - now[i].first; DEBUG(j); if (j != 0) now.push_back(pii(idx, j)); if (now[i].second - k - j != 0) now.push_back(pii(idx + j + k, now[i].second - k - j)); now.erase(now.begin() + i); break; } } if (t == 2) return 0; } // DEBUG_VEC(now); } }