#include using namespace std; using ll = long long; using ld = long double; using P = pair; using Pld = pair; using Vec = vector; using VecP = vector

; using VecB = vector; using VecC = vector; using VecD = vector; using VecS = vector; using Graph = vector; template using Vec1 = vector; template using Vec2 = vector >; #define REP(i, m, n) for(ll i = (m); i < (n); ++i) #define REPN(i, m, n) for(ll i = (m); i <= (n); ++i) #define REPR(i, m, n) for(ll i = (m)-1; i >= (n); --i) #define REPNR(i, m, n) for(ll i = (m); i >= (n); --i) #define rep(i, n) REP(i, 0, n) #define repn(i, n) REPN(i, 1, n) #define repr(i, n) REPR(i, n, 0) #define repnr(i, n) REPNR(i, n, 1) #define all(s) (s).begin(), (s).end() #define pb push_back #define fs first #define sc second template bool chmax(T &a, const T b){if(a < b){a = b; return true;} return false;} template bool chmin(T &a, const T b){if(a > b){a = b; return true;} return false;} template ll pow2(const T n){return (1LL << n);} template void cosp(const T n){cout << n << ' ';} void co(void){cout << '\n';} template void co(const T n){cout << n << '\n';} template void co(pair p){cout << p.fs << ' ' << p.sc << '\n';} template void co(const Vec1 &v){for(T i : v) cosp(i); co();} template void co(initializer_list v){for(T i : v) cosp(i); co();} void ce(void){cerr << '\n';} template void ce(const T n){cerr << n << '\n';} template void cesp(const T n){cerr << n << ' ';} template void ce(initializer_list v){for(T i : v) cesp(i); ce();} void sonic(){ios::sync_with_stdio(false); cin.tie(0);} void setp(const ll n){cout << fixed << setprecision(n);} constexpr int INF = 1e9+1; constexpr ll LINF = 1e18+1; constexpr ll MOD = 1e9+7; // constexpr ll MOD = 998244353; constexpr ld EPS = 1e-11; const double PI = acos(-1); template struct BIT{ ll N; Vec1 data; BIT(ll n){ init(n); } void init(ll n){ N = 1; while(N < n) N <<= 1; data.assign(N, 0); } void build(Vec1 v){ init(N); rep(i, v.size()){ add(i, v[i]); } } void add(ll k, T x){ k++; while(k <= N){ data[k] += x; k += k & -k; } } // [0, k) T sum(ll k){ T res = 0; while(k){ res += data[k]; k -= k & -k; } return res; } // [a, b) T sum(ll a, ll b){return sum(b) - sum(a);} T at(ll k){return sum(k) - sum(k - 1);} T lower_bound(T k){ ll l = 0, r = N; while(r - l > 1){ ll m = (l + r) / 2; if(sum(m) >= k) r = m; else l = m; } return r; } }; int main(void){ ll n; cin >> n; Vec a(n), b(n); rep(i, n) cin >> a[i]; rep(i, n) cin >> b[i]; rep(i, n) { --a[i]; } rep(i, n) { --b[i]; } Vec p(n); rep(i, n) p[b[i]] = i; ll ans = 0; BIT bit(n); rep(i, n) bit.add(i, 1); rep(i, n) { ans += bit.sum(p[a[i]]); bit.add(p[a[i]], -1); ce(ans); } co(ans); return 0; }