#include using namespace std; using ll = long long; using ull = unsigned long long; using V = vector; using VV = vector; using VVV = vector; using VL = vector; using VVL = vector; using VVVL = vector; template using VE = vector; template using P = pair; #define rep(i,n) for(int i=0;i<(n);i++) #define rep1(i,n) for(int i=1;i<=(n);i++) #define REP(i,k,n) for(int i=(k);i<(n);i++) #define all(a) (a).begin(),(a).end() #define output(x,y) cout << fixed << setprecision(y) << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return true; } return false; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return true; } return false; } ll gcd(ll a, ll b) { return b ? gcd(b, a % b) : a; } ll lcm(ll a, ll b) { return a / gcd(a, b) * b; } const ll MOD = 1e9 + 7; // const ll MOD = 998244353; ll upper = MOD + MOD; ll under = -upper; ll UPPER = MOD * MOD; ll UNDER = -UPPER; const long double pi = 3.141592653589793; template struct BIT { VE d; int n; BIT(int n = 0) : n(n), d(n + 1, 0) {} void add(int i, T x) { for (i++; i <= n; i += i & -i) d[i] += x; } T sum(int i) { int tmp = 0; for (i++; i; i -= i & -i) tmp += d[i]; return tmp; } }; int main() { int n; cin >> n; V a(n), b(n); V pos(n); rep(i, n) { cin >> a[i]; a[i]--; } rep(i, n) { cin >> b[i]; b[i]--; pos[b[i]] = i; } V c(n); rep(i, n) { c[i] = pos[a[i]]; } ll ans = 0; BIT BIT(n); rep(i, n) { ans += i - BIT.sum(c[i]); BIT.add(c[i], 1); } cout << ans << endl; return 0; }