#include using namespace std; using int64 = long long; const int mod = (1e9 + 7); const int64 infll = (1LL << 62) - 1; const int inf = (1 << 30) - 1; struct IoSetup { IoSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(10); cerr << fixed << setprecision(10); } } iosetup; template< typename T1, typename T2 > ostream &operator<<(ostream &os, const pair< T1, T2 > &p) { os << p.first << " " << p.second; return os; } template< typename T1, typename T2 > istream &operator>>(istream &is, pair< T1, T2 > &p) { is >> p.first >> p.second; return is; } template< typename T > ostream &operator<<(ostream &os, const vector< T > &v) { for(int i = 0; i < (int) v.size(); i++) { os << v[i] << (i + 1 != v.size() ? " " : ""); } return os; } template< typename T > istream &operator>>(istream &is, vector< T > &v) { for(T &in : v) is >> in; return is; } template< typename T1, typename T2 > inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); } template< typename T1, typename T2 > inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); } template< typename T = int64 > vector< T > make_v(size_t a) { return vector< T >(a); } template< typename T, typename... Ts > auto make_v(size_t a, Ts... ts) { return vector< decltype(make_v< T >(ts...)) >(a, make_v< T >(ts...)); } template< typename T, typename V > typename enable_if< is_class< T >::value == 0 >::type fill_v(T &t, const V &v) { t = v; } template< typename T, typename V > typename enable_if< is_class< T >::value != 0 >::type fill_v(T &t, const V &v) { for(auto &e : t) fill_v(e, v); } template< typename F > struct FixPoint : F { FixPoint(F &&f) : F(forward< F >(f)) {} template< typename... Args > decltype(auto) operator()(Args &&... args) const { return F::operator()(*this, forward< Args >(args)...); } }; template< typename F > inline decltype(auto) MFP(F &&f) { return FixPoint< F >{forward< F >(f)}; } struct UnionFind { vector< int > data; UnionFind(int sz) { data.assign(sz, -1); } bool unite(int x, int y) { x = find(x), y = find(y); if(x == y) return (false); if(data[x] > data[y]) swap(x, y); data[x] += data[y]; data[y] = x; return (true); } int find(int k) { if(data[k] < 0) return (k); return (data[k] = find(data[k])); } int size(int k) { return (-data[find(k)]); } }; int main() { int N, A, B; cin >> N >> A >> B; vector< int > X(N); cin >> X; UnionFind uf(N); { int x = 0, y = 0; set< int > nxt; for(int i = 0; i < N; i++) { nxt.emplace(i); } for(int i = 0; i < N; i++) { while(x < N && X[x] - X[i] < A) { ++x; } while(y < N && X[y] - X[i] <= B) { ++y; } auto it = nxt.lower_bound(x); while(it != end(nxt) && *it < y) { uf.unite(i, *it); it = nxt.erase(it); } } } { int x = N - 1, y = N - 1; set< int > nxt; for(int i = 0; i < N; i++) { nxt.emplace(i); } for(int i = N - 1; i >= 0; i--) { while(x >= 0 && X[i] - X[x] < A) { --x; } while(y >= 0 && X[i] - X[y] <= B) { --y; } for(;;) { auto it = nxt.upper_bound(y); if(it == end(nxt)) break; if(*it <= x) { uf.unite(*it, i); nxt.erase(it); } else { break; } } } } for(int i = 0; i < N; i++) { cout << uf.size(i) << "\n"; } }