#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; //#define int long long typedef long long ll; typedef unsigned long long ul; typedef unsigned int ui; constexpr ll mod = 1000000007; const ll INF = mod * mod; typedef pairP; #define stop char nyaa;cin>>nyaa; #define rep(i,n) for(int i=0;i=0;i--) #define Rep(i,sta,n) for(int i=sta;i=1;i--) #define Rep1(i,sta,n) for(int i=sta;i<=n;i++) #define all(v) (v).begin(),(v).end() typedef pair LP; typedef double ld; typedef pair LDP; const ld eps = 1e-12; const ld pi = acos(-1.0); ll mod_pow(ll x, ll n, ll m = mod) { ll res = 1; while (n) { if (n & 1)res = res * x % m; x = x * x % m; n >>= 1; } return res; } struct modint { ll n; modint() :n(0) { ; } modint(ll m) :n(m) { if (n >= mod)n %= mod; else if (n < 0)n = (n % mod + mod) % mod; } operator int() { return n; } }; bool operator==(modint a, modint b) { return a.n == b.n; } modint operator+=(modint& a, modint b) { a.n += b.n; if (a.n >= mod)a.n -= mod; return a; } modint operator-=(modint& a, modint b) { a.n -= b.n; if (a.n < 0)a.n += mod; return a; } modint operator*=(modint& a, modint b) { a.n = ((ll)a.n * b.n) % mod; return a; } modint operator+(modint a, modint b) { return a += b; } modint operator-(modint a, modint b) { return a -= b; } modint operator*(modint a, modint b) { return a *= b; } modint operator^(modint a, ll n) { if (n == 0)return modint(1); modint res = (a * a) ^ (n / 2); if (n % 2)res = res * a; return res; } ll inv(ll a, ll p) { return (a == 1 ? 1 : (1 - p * inv(p % a, a)) / a + p); } modint operator/(modint a, modint b) { return a * modint(inv(b, mod)); } ll gcd(ll a, ll b) { if (a < b)swap(a, b); while (b) { ll r = a % b; a = b; b = r; } return a; } int dx[4] = { 1,0,-1,0 }; int dy[4] = { 0,1,0,-1 }; int a[4][4]; bool used[4][4]; int b[4][4]; void solve() { rep(i, 4)rep(j, 4)a[i][j] = 4 * i + j+1; a[3][3] = 0; rep(i, 4)rep(j, 4)cin >> b[i][j]; int x = 3, y = 3; while (true) { int tx = -1, ty = -1; rep(d, 4) { int nx = x + dx[d]; int ny = y + dy[d]; if (nx < 0 || nx == 4 || ny < 0 || ny == 4)continue; if (used[nx][ny])continue; if (b[x][y] == a[nx][ny]) { tx = nx, ty = ny; } } if (tx < 0)break; swap(a[x][y], a[tx][ty]); used[x][y] = true; x = tx, y = ty; } rep(i, 4)rep(j, 4) { if (a[i][j] != b[i][j]) { cout << "No\n"; return; } } cout << "Yes\n"; } signed main() { ios::sync_with_stdio(false); cin.tie(0); //cout << fixed << setprecision(15); //init_f(); //init(); //expr(); //int t; cin >> t; rep(i, t) solve(); return 0; }