#include using namespace std; optional> QuadraticEquation(long long a, long long b, long long c) { long double A = a, B = b, C = c; if (a == 0 && b == 0 && c == 0) { return nullopt; } else if (a == 0 && b == 0) { return vector{}; } else if (a == 0) { return vector{ -(C / B) }; } else { long long d = b * b - 4 * a * c; long double D = static_cast(d); if (d < 0) { return vector{}; } else if (d == 0) { return vector{ -B / (2 * A) }; } else { long double ans1 = 0, ans2 = 0; if (b > 0) { ans1 = (-B - sqrt(D)) / (2 * A); } else { ans1 = (-B + sqrt(D)) / (2 * A); } ans2 = (C / A) / ans1; return vector{ min(ans1,ans2),max(ans1,ans2) }; } } } int main() { long long a, b, c; cin >> a >> b >> c; auto ans = QuadraticEquation(a, b, c); cout << fixed << setprecision(16); if (!ans) { cout << -1 << endl; } else { cout << ans->size() << endl; for (auto i : *ans) { cout << i << endl; } } }