#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define popcount __builtin_popcount using namespace std; typedef long long int ll; typedef pair P; template struct SegmentTree{ using F=function; int sz; vector seg; const F f; const Monoid e; SegmentTree(int n, const F f, const Monoid &e): f(f), e(e){ sz=1; while(sz v): f(f), e(e){ sz=1; while(sz=1; i--){ seg[i]=f(seg[2*i], seg[2*i+1]); } } void update(int k, const Monoid &x){ k+=sz; seg[k]=x; while(k>1){ k>>=1; seg[k]=f(seg[2*k], seg[2*k+1]); } } Monoid query(int a, int b){ a+=sz, b+=sz; Monoid ret=e; for(;a>=1, b>>=1){ if(b&1) ret=f(ret, seg[--b]); if(a&1) ret=f(ret, seg[a++]); } return ret; } /*Monoid query(int a, int b){ //演算が非可換のとき a+=sz, b+=sz; Monoid retl=e, retr=e; for(;a>=1, b>>=1){ if(b&1) retr=f(seg[--b], retr); if(a&1) retl=f(retl, seg[a++]); } return f(retl, retr); }*/ Monoid operator[](const int &k) const{ return seg[k+sz]; } }; int a[100010]; int main() { int n; cin>>n; vector va(n); for(int i=0; i>a[i]; va[i]=a[i]; } sort(va.begin(), va.end()); va.erase(unique(va.begin(), va.end()), va.end()); for(int i=0; i seg(m, [](int x, int y){ return max(x, y);}, 0); for(int i=0; i seg1(m, [](int x, int y){ return max(x, y);}, 0); for(int i=0; i seg2(m, [](int x, int y){ return max(x, y);}, 0); for(int i=n-1; i>=0; i--){ mx[2][i]=seg2.query(a[i]+1, m)+1; seg2.update(a[i], mx[2][i]); } SegmentTree seg3(m, [](int x, int y){ return max(x, y);}, 0); for(int i=n-1; i>=0; i--){ mx[3][i]=seg3.query(0, a[i])+1; seg3.update(a[i], mx[3][i]); } int ans=0; for(int i=0; i