#pragma GCC target("avx") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include #include #include using namespace std; using i32 = int_fast32_t; using i64 = int_fast64_t; #define rep(i, n) for (i32 i = 0; i < (i32)(n); i++) #define all(a) (a).begin(),(a).end() #define rall(a) (a).rbegin(),(a).rend() using P = pair; int main(){ ios::sync_with_stdio(false); std::cin.tie(nullptr); i32 a,b,c,d,e,f; cin >> a >> b >> c >> d >> e >> f; i32 top = 4 * a * (f - e) + c * c + d * d; i32 bottom = 4 * a * a; cout << setprecision(10) << sqrtl(top / bottom) << endl; }