#include #include #include #include #include #include #include #include #include #include using namespace std; typedef long long ll; const int INF = 1 << 20; int dy[] = {0, 0, 1, -1}; int dx[] = {1, -1, 0, 0}; struct State { int x, y, d; bool operator>(const State& other) const { return d > other.d; } }; int rest[100][100][10001]; int N, V, Sx, Sy, Gx, Gy; int in[110][110]; int solve(){ priority_queue, greater > Q; Q.push(State{Sx, Sy, 0}); rest[Sx][Sy][0] = V; int res = INF; while(!Q.empty()){ State s = Q.top(); Q.pop(); int x = s.x, y = s.y, d = s.d, v = rest[x][y][d]; if(d >= res)continue; if(x == Gx && y == Gy){ res = min(res, d); continue; } for(int i=0;i<4;i++){ int nd = d + 1; int ny = y + dy[i]; int nx = x + dx[i]; if(ny < 0 || ny >= N || nx < 0 || nx >= N)continue; int nv = v - in[nx][ny]; if(nv <= rest[nx][ny][nd])continue; Q.push(State{nx, ny, nd}); rest[nx][ny][nd] = nv; } } if(res >= INF){ return -1; } else { return res; } } int main(){ cin >> N >> V >> Sx >> Sy >> Gx >> Gy; --Sx; --Sy; --Gx; --Gy; for(int y=0;y> in[x][y]; } cout << solve() << endl; return 0; }