#pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") // Template #include #define rep_override(x, y, z, name, ...) name #define rep2(i, n) for (int i = 0; i < (int)(n); ++i) #define rep3(i, l, r) for (int i = (int)(l); i < (int)(r); ++i) #define rep(...) rep_override(__VA_ARGS__, rep3, rep2)(__VA_ARGS__) #define per(i, n) for (int i = (int)(n) - 1; i >= 0; --i) #define all(x) (x).begin(), (x).end() using namespace std; using ll = long long; constexpr int inf = 1001001001; constexpr ll INF = 3003003003003003003; template inline bool chmin(T& x, const T& y) {if (x > y) {x = y; return 1;} return 0;} template inline bool chmax(T& x, const T& y) {if (x < y) {x = y; return 1;} return 0;} struct IOSET {IOSET() {cin.tie(0); ios::sync_with_stdio(0); cout << fixed << setprecision(10);}} ioset; ll a[100000], b[200000]; int nxt[300001], vec[300001][17]; int main() { int n, k; cin >> n >> k; rep(i, n) cin >> a[i]; rep(i, n) b[i] = b[i + n] = a[i]; ll s = 0; rep(i, n) s += a[i]; rep(i, 300001) nxt[i] = 3 * n; auto judge = [&](ll x) -> bool { if (s < x) return false; { int now = 0; ll sum = 0; while (sum < x) { sum += b[now]; ++now; } nxt[0] = now; rep(i, 1, n) { sum -= b[i - 1]; while (sum < x) { sum += b[now]; ++now; } nxt[i] = now; } } rep(i, n) nxt[i + n] = nxt[i] + n; rep(i, 3 * n + 1) vec[i][0] = nxt[i]; rep(j, 1, 17) rep(i, 3 * n + 1) vec[i][j] = vec[vec[i][j - 1]][j - 1]; bool ans = false; rep(i, n) { int now = i; rep(j, 17) { if ((k >> j) & 1) now = vec[now][j]; } if (now <= i + n) ans = true; } return ans; }; //judge(4); ll ok = inf, ng = 1e15; rep(i, n) chmin(ok, a[i]); while (ng - ok > 1) { ll mid = (ng + ok) / 2; (judge(mid) ? ok : ng) = mid; } cout << ok << "\n"; return 0; }