#pragma GCC target("avx2") #pragma GCC optimize("03") #pragma GCC optimize("unroll-loops") #include using namespace std; typedef long double ld; typedef long long ll; typedef unsigned long long ull; #define endl "\n" #define FOR(i,a,b) for(int i=(a);i<=(b);i++) #define rep(i,n) for(int i=0;i<(n);i++) #define PII pair #define PLL pair #define ALL(x) (x).begin(), (x).end() int dx[] = {1, 0, -1, 0}; int dy[] = {0, 1, 0, -1}; constexpr int INF=1<<30; constexpr ll LINF=1LL<<60; constexpr ll mod=1e9+7; templatevector vec(int len, T elem) { return vector(len, elem); } // auto dp = vec(52, vec(103, vec(103, INF))); templateinline bool chmax(T &a, const T &b) { if (ainline bool chmin(T &a, const T &b) { if (binline int popcount(T a) {return __builtin_popcount(a);} templateinline T emod(T a, T p) { return (a%p + p) % p;} template istream &operator>>(istream &is, vector &vec) { for (auto &v : vec) is >> v; return is; } template ostream &operator<<(ostream &os, const vector &vec) {os << '\n'; for (auto v : vec) os << v << ' '; os << '\n'; return os;} template ostream &operator<<(ostream &os, const deque &vec) { os << "deq["; for (auto v : vec) os << v << ','; os << ']'; return os; } template ostream &operator<<(ostream &os, const set &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const unordered_set &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const multiset &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const unordered_multiset &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const pair &pa) { os << '(' << pa.first << ',' << pa.second << ')'; return os; } template ostream &operator<<(ostream &os, const map &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const unordered_map &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } struct MyIO { MyIO(){ cin.tie(0); ios::sync_with_stdio(false); cout << fixed << setprecision(15); } } IO_OI; #ifdef LOCAL void debug_out() { cerr << endl; } template void debug_out(Head H, Tail... T) { cerr << " " << H; debug_out(T...); } #define debug(...) \ cerr << __LINE__ << " [" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__) #define dump(x) cerr << __LINE__ << " " << #x << " = " << (x) << endl #else #define debug(...) (void(0)) #define dump(x) (void(0)) #endif //------------------- struct edge { int to; int cost; edge(int to, int c): to(to), cost(c) {} }; constexpr int MX = 1e5+5; vector G[MX]; vector dijkstra(int s) { vector d(MX, INF); priority_queue, greater > que; que.push({0, s}); while (!que.empty()) { PII p = que.top(); debug(p); que.pop(); int v = p.second; if (d[v] <= p.first) continue; d[v] = p.first; for (auto e: G[v]) { if (d[e.to] > d[v] + e.cost) { // make code faster que.push({d[v] + e.cost, e.to}); } } } return d; } int main() { int n,m,p; cin >> n >> m >> p; int s,g; cin >> s >> g; s--; g--; rep(i, m) { int u,v; cin >> u >> v; u--; v--; G[u].emplace_back(v, 1); G[v].emplace_back(u, 1); } auto d1 = dijkstra(s); auto d2 = dijkstra(g); vector ans; rep(i, n) { int sm = d1[i]+d2[i]; if(sm > p) continue; if((sm&1)==(p&1)) { ans.push_back(i); } else { bool ok = false; for(auto c: G[i]) { int sm1 = d1[c.to]+d2[i]+1; if((sm1&1) == (p&1)) { ok = true; } int sm2 = d1[i] + d2[c.to]+1; if(sm2&1 == p&1) ok = true; } if(ok) ans.push_back(i); } } if(ans.size()==0) { cout << -1 << endl; } else { cout << ans.size() << endl; // sort(ALL(ans)); for(auto x: ans) cout << x+1 << endl; } return 0; }