#include using namespace std; using int64 = long long; const int mod = 1e9 + 7; // const int mod = 998244353; const int64 infll = (1LL << 62) - 1; const int inf = (1 << 30) - 1; struct IoSetup { IoSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(10); cerr << fixed << setprecision(10); } } iosetup; template< typename T1, typename T2 > ostream &operator<<(ostream &os, const pair< T1, T2 > &p) { os << p.first << " " << p.second; return os; } template< typename T1, typename T2 > istream &operator>>(istream &is, pair< T1, T2 > &p) { is >> p.first >> p.second; return is; } template< typename T > ostream &operator<<(ostream &os, const vector< T > &v) { for(int i = 0; i < (int) v.size(); i++) { os << v[i] << (i + 1 != v.size() ? " " : ""); } return os; } template< typename T > istream &operator>>(istream &is, vector< T > &v) { for(T &in : v) is >> in; return is; } template< typename T1, typename T2 > inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); } template< typename T1, typename T2 > inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); } template< typename T = int64 > vector< T > make_v(size_t a) { return vector< T >(a); } template< typename T, typename... Ts > auto make_v(size_t a, Ts... ts) { return vector< decltype(make_v< T >(ts...)) >(a, make_v< T >(ts...)); } template< typename T, typename V > typename enable_if< is_class< T >::value == 0 >::type fill_v(T &t, const V &v) { t = v; } template< typename T, typename V > typename enable_if< is_class< T >::value != 0 >::type fill_v(T &t, const V &v) { for(auto &e : t) fill_v(e, v); } template< typename F > struct FixPoint : F { FixPoint(F &&f) : F(forward< F >(f)) {} template< typename... Args > decltype(auto) operator()(Args &&... args) const { return F::operator()(*this, forward< Args >(args)...); } }; template< typename F > inline decltype(auto) MFP(F &&f) { return FixPoint< F >{forward< F >(f)}; } template< typename T > struct Combination { vector< T > _fact, _rfact, _inv; Combination(int sz) : _fact(sz + 1), _rfact(sz + 1), _inv(sz + 1) { _fact[0] = _rfact[sz] = _inv[0] = 1; for(int i = 1; i <= sz; i++) _fact[i] = _fact[i - 1] * i; _rfact[sz] /= _fact[sz]; for(int i = sz - 1; i >= 0; i--) _rfact[i] = _rfact[i + 1] * (i + 1); for(int i = 1; i <= sz; i++) _inv[i] = _rfact[i] * _fact[i - 1]; } inline T fact(int k) const { return _fact[k]; } inline T rfact(int k) const { return _rfact[k]; } inline T inv(int k) const { return _inv[k]; } T P(int n, int r) const { if(r < 0 || n < r) return 0; return fact(n) * rfact(n - r); } T C(int p, int q) const { if(q < 0 || p < q) return 0; return fact(p) * rfact(q) * rfact(p - q); } T H(int n, int r) const { if(n < 0 || r < 0) return (0); return r == 0 ? 1 : C(n + r - 1, r); } }; template< typename T > T mod_pow(T x, T n, const T &p) { T ret = 1; while(n > 0) { if(n & 1) (ret *= x) %= p; (x *= x) %= p; n >>= 1; } return ret; } int main() { int Q; cin >> Q; vector< double > mul(101010); mul[0] = 1; for(int i = 1; i < 101010; i++) mul[i] = mul[i - 1] * i; while(Q--) { int N, M, K; cin >> N >> M >> K; if(M > K) { cout << "Flush\n"; continue; } if(M * mul[N] / mul[K] / mul[N - K] < pow(M, K) * (N - K + 1)) cout << "Flush\n"; else cout << "Straight\n"; } }