#include #include #include #include #include #include #include using namespace std; using ll = long long; struct Graph { struct Vertex { int n, a, b; }; struct Edge { int i, n; }; Graph(int n, int m) : v(n, { -1, 0, 0 }), e(m), n(n), m(0) {} void add_edge(int i, int j) { e[m] = { j, v[i].n }; v[i].n = m; m++; } void dfs(int i, int p, ll &s0, ll &s1) { ll r0 = v[i].a, r1 = 0; for (int j = v[i].n; j >= 0; j = e[j].n) { Edge& o = e[j]; if (o.i == p) continue; ll t0, t1; dfs(o.i, i, t0, t1); r0 += max(t0, t1); r1 += max(t0, t1 + v[o.i].b + v[i].b); } s0 = r0; s1 = r1; } void solve() { for (int i = 0; i < n; i++) { cin >> v[i].a; } for (int i = 0; i < n; i++) { cin >> v[i].b; } for (int i = 0; i < n - 1; i++) { int a, b; cin >> a >> b; a--; b--; add_edge(a, b); add_edge(b, a); } ll s0, s1; dfs(0, -1, s0, s1); cout << max(s0, s1) << endl; } vector v; vector e; int n, m; }; int main() { ios::sync_with_stdio(false); cin.tie(0); int n; cin >> n; Graph g(n, (n - 1) * 2); g.solve(); return 0; }