#pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include #include #include #include using namespace std; using i32 = int_fast32_t; using i64 = int_fast64_t; using usize = uint_fast64_t; #define rep(i, n) for (usize i = 0; i < (usize)(n); i++) #define all(a) (a).begin(),(a).end() #define rall(a) (a).rbegin(),(a).rend() using P = pair; int main(){ ios::sync_with_stdio(false); std::cin.tie(nullptr); i64 n,z; cin >> n >> z; if(n >= 3){ cout << "No" << endl; return 0; }else{ for(i64 x = 1; x < z; x++){ for(i64 y = 1; y < z; y++){ if(pow(x,n) + pow(y,n) == pow(z,n)){ cout << "Yes" << endl; return 0; } } } cout << "No" << endl; } }