#pragma GCC target("avx2") #pragma GCC optimize("03") #pragma GCC optimize("unroll-loops") #include using namespace std; typedef long double ld; typedef long long ll; typedef unsigned long long ull; #define endl "\n" #define FOR(i,a,b) for(int i=(a);i<=(b);i++) #define rep(i,n) for(int i=0;i<(n);i++) #define PII pair #define PLL pair #define ALL(x) (x).begin(), (x).end() int dx[] = {1, 0, -1, 0}; int dy[] = {0, 1, 0, -1}; constexpr int INF=1<<30; constexpr ll LINF=1LL<<60; constexpr ll mod=1e9+7; templatevector vec(int len, T elem) { return vector(len, elem); } // auto dp = vec(52, vec(103, vec(103, INF))); templateinline bool chmax(T &a, const T &b) { if (ainline bool chmin(T &a, const T &b) { if (binline int popcount(T a) {return __builtin_popcount(a);} templateinline T emod(T a, T p) { return (a%p + p) % p;} template istream &operator>>(istream &is, vector &vec) { for (auto &v : vec) is >> v; return is; } template ostream &operator<<(ostream &os, const vector &vec) {os << '\n'; for (auto v : vec) os << v << ' '; os << '\n'; return os;} template ostream &operator<<(ostream &os, const deque &vec) { os << "deq["; for (auto v : vec) os << v << ','; os << ']'; return os; } template ostream &operator<<(ostream &os, const set &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const unordered_set &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const multiset &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const unordered_multiset &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const pair &pa) { os << '(' << pa.first << ',' << pa.second << ')'; return os; } template ostream &operator<<(ostream &os, const map &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } template ostream &operator<<(ostream &os, const unordered_map &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } struct MyIO { MyIO(){ cin.tie(0); ios::sync_with_stdio(false); cout << fixed << setprecision(15); } } IO_OI; #ifdef LOCAL void debug_out() { cerr << endl; } template void debug_out(Head H, Tail... T) { cerr << " " << H; debug_out(T...); } #define debug(...) \ cerr << __LINE__ << " [" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__) #define dump(x) cerr << __LINE__ << " " << #x << " = " << (x) << endl #else #define debug(...) (void(0)) #define dump(x) (void(0)) #endif //------------------- struct GridUnionFind { int H, W; std::vector par, cou; using P = std::pair; GridUnionFind(int H_, int W_) : H(H_), W(W_), par(H * W), cou(H * W, 1) { std::iota(par.begin(), par.end(), 0); } inline int id_(int h, int w) { return h * W + w; } inline bool coordinate_valid(int h, int w) { return h >= 0 and h < H and w >= 0 and w < W; } int _find(int x) { return (par[x] == x) ? x : (par[x] = _find(par[x])); } bool _unite(int x, int y) { x = _find(x), y = _find(y); if (x == y) return false; if (cou[x] < cou[y]) std::swap(x, y); par[y] = x, cou[x] += cou[y]; return true; } int find(int h, int w) { assert(coordinate_valid(h, w)); return _find(id_(h, w)); } bool unite(int h, int w, int h2, int w2) { assert(coordinate_valid(h, w) and coordinate_valid(h2, w2)); return _unite(id_(h, w), id_(h2, w2)); } int count(int h, int w) { return cou[find(h, w)]; } bool same(int h, int w, int h2, int w2) { return find(h, w) == find(h2, w2); } }; int main() { int H,W;cin>>H>>W; GridUnionFind uf(H, W); auto on = [&](int h, int w) { if(h<0 or h>=H) return false; if(w<0 or w>=W) return false; return true; }; auto a = vec(H, vec(W, 0)); rep(i,H)rep(j,W) { cin >> a[i][j]; } rep(i,H)rep(j,W) { rep(k, 4) { int ni = i+dy[k]; int nj = j+dx[k]; if(on(ni, nj) and a[ni][nj]==a[i][j]) uf.unite(ni,nj,i,j); } } unordered_mapmp; rep(i,H)rep(j,W) { if(a[i][j]==1) mp[uf.find(i,j)]++; } cout << mp.size() << endl; }