#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define popcount __builtin_popcount using namespace std; typedef long long ll; typedef pair P; template struct SegmentTree{ using F=function; int sz; vector seg; const F f; const Monoid e; SegmentTree(int n, const F f, const Monoid &e): f(f), e(e){ sz=1; while(sz v): f(f), e(e){ sz=1; while(sz=1; i--){ seg[i]=f(seg[2*i], seg[2*i+1]); } } void update(int k, const Monoid &x){ k+=sz; seg[k]=x; while(k>1){ k>>=1; seg[k]=f(seg[2*k], seg[2*k+1]); } } Monoid query(int a, int b){ a+=sz, b+=sz; Monoid ret=e; for(;a>=1, b>>=1){ if(b&1) ret=f(ret, seg[--b]); if(a&1) ret=f(ret, seg[a++]); } return ret; } /*Monoid query(int a, int b){ //演算が非可換のとき a+=sz, b+=sz; Monoid retl=e, retr=e; for(;a>=1, b>>=1){ if(b&1) retr=f(seg[--b], retr); if(a&1) retl=f(retl, seg[a++]); } return f(retl, retr); }*/ Monoid operator[](const int &k) const{ return seg[k+sz]; } }; int main() { int n, q; cin>>n>>q; vector vx(n, 1); SegmentTree segx(n, [](double a, double b){ return a+b;}, 0, vx); SegmentTree segy(n, [](double a, double b){ return a+b;}, 0); int d[100010]; fill(d, d+n, 1); int c[100010]; fill(c, c+n, 0); const double PI=acos(-1.0); while(q--){ int t; cin>>t; if(t==0){ int i, x; cin>>i>>x; i--; c[i]=x; segx.update(i, d[i]*cos(PI/180.0*c[i])); segx.update(i, d[i]*cos(PI/180.0*c[i])); }else if(t==1){ int i, x; cin>>i>>x; i--; d[i]=x; segx.update(i, d[i]*cos(PI/180.0*c[i])); segx.update(i, d[i]*cos(PI/180.0*c[i])); }else{ int i; cin>>i; printf("%.7lf %.7lf\n", segx.query(0, i), segy.query(0, i)); } } return 0; }