local mfl, mce = math.floor, math.ceil local mmi, mma = math.min, math.max local bls, brs = bit.lshift, bit.rshift local LazyRangeSeg = {} LazyRangeSeg.create = function(self, n) self.n = n local stagenum, mul = 1, 1 self.A = {{0}} self.B = {{0}} self.lazy = {{0}} while mul < n do mul, stagenum = mul * 2, stagenum + 1 self.A[stagenum] = {} self.B[stagenum] = {} self.lazy[stagenum] = {} for i = 1, mul do self.A[stagenum][i] = 0 self.B[stagenum][i] = 0 self.lazy[stagenum][i] = 0 end end self.left_stage = {} for i = 1, n do local sp, sz = 1, bls(1, stagenum - 1) while(i - 1) % sz ~= 0 do sp, sz = sp + 1, brs(sz, 1) end self.left_stage[i] = sp end self.sz_stage = {} local tmp, sp = 1, stagenum for i = 1, n do if tmp * 2 == i then tmp, sp = tmp * 2, sp - 1 end self.sz_stage[i] = sp end self.stagenum = stagenum end LazyRangeSeg.resolve = function(self, right) local stagenum = self.stagenum local offset = 0 for i = 1, stagenum - 1 do local p = offset + bls(1, stagenum - i) if p < right then offset = p p = p + bls(1, stagenum - i) end if right < p then local curidx = brs(p, stagenum - i) local incval = self.lazy[i][curidx] if 0 < incval then self:resolveRange(i + 1, curidx * 2 - 1, incval, true) self:resolveRange(i + 1, curidx * 2, incval, true) self.lazy[i + 1][curidx * 2 - 1] = incval self.lazy[i + 1][curidx * 2] = incval self.lazy[i][curidx] = 0 end elseif p == right then break else assert(false) end end end LazyRangeSeg.resolveRange = function(self, stagepos, idx, value, shallow) local len = bls(1, self.stagenum - stagepos) if value == 1 then self.A[stagepos][idx] = len self.B[stagepos][idx] = 0 else self.A[stagepos][idx] = 0 self.B[stagepos][idx] = len end if shallow then return end for i = stagepos - 1, 1, -1 do local dst = brs(idx + 1, 1) local rem = dst * 4 - 1 - idx self.A[i][dst] = self.A[i + 1][idx] + self.A[i + 1][rem] self.B[i][dst] = self.B[i + 1][idx] + self.B[i + 1][rem] idx = dst end end LazyRangeSeg.getRange = function(self, left, right) if 1 < left then self:resolve(left - 1) end self:resolve(right) local stagenum = self.stagenum local reta, retb = 0, 0 while left <= right do local stage = mma(self.left_stage[left], self.sz_stage[right - left + 1]) local sz = bls(1, stagenum - stage) reta = reta + self.A[stage][1 + brs(left - 1, stagenum - stage)] retb = retb + self.B[stage][1 + brs(left - 1, stagenum - stage)] left = left + sz end return reta, retb end LazyRangeSeg.setRange = function(self, left, right, value) if 1 < left then self:resolve(left - 1) end self:resolve(right) local stagenum = self.stagenum while left <= right do local stage = mma(self.left_stage[left], self.sz_stage[right - left + 1]) local sz = bls(1, stagenum - stage) local len = right - left + 1 local idx = 1 + brs(left - 1, stagenum - stage) self:resolveRange(stage, idx, value) self.lazy[stage][idx] = value left = left + sz end end LazyRangeSeg.new = function(n) local obj = {} setmetatable(obj, {__index = LazyRangeSeg}) obj:create(n) return obj end local n, q = io.read("*n", "*n") local lzst = LazyRangeSeg.new(n) local suma, sumb = 0, 0 for iq = 1, q do local x, l, r = io.read("*n", "*n", "*n") l, r = l + 1, r + 1 if x == 0 then local pa, pb = lzst:getRange(l, r) if pa < pb then sumb = sumb + pb elseif pb < pa then suma = suma + pa end elseif x == 1 then lzst:setRange(l, r, 1) else lzst:setRange(l, r, 2) end end local ra, rb = lzst:getRange(1, n) suma = suma + ra sumb = sumb + rb print(suma .. " " ..sumb)