#include //#include #define rep(i, a) for (int i = (int)0; i < (int)a; ++i) #define rrep(i, a) for (int i = (int)a - 1; i >= 0; --i) #define REP(i, a, b) for (int i = (int)a; i < (int)b; ++i) #define RREP(i, a, b) for (int i = (int)a - 1; i >= b; --i) #define pb push_back #define eb emplace_back #define all(x) x.begin(), x.end() #define rall(x) x.rbegin(), x.rend() #define popcount __builtin_popcount using ll = long long; constexpr ll mod = 1e9 + 7; constexpr ll INF = 1LL << 60; // #pragma GCC target("avx2") // #pragma GCC optimize("O3") // #pragma GCC optimize("unroll-loops") template inline bool chmin(T &a, T b) { if (a > b) { a = b; return true; } return false; } template inline bool chmax(T &a, T b) { if (a < b) { a = b; return true; } return false; } ll gcd(ll n, ll m) { ll tmp; while (m != 0) { tmp = n % m; n = m; m = tmp; } return n; } ll lcm(ll n, ll m) { return abs(n) / gcd(n, m) * abs(m); //gl=xy } using namespace std; //using namespace atcoder; void solve(){ ll a,b; cin>>a>>b; b/=gcd(a,b); while(b%2==0){ b/=2; } while(b%5==0){ b/=5; } if(b!=1)cout<<"Yes\n"; else cout<<"No\n"; } int main() { ios::sync_with_stdio(false); cin.tie(0); cout << fixed << setprecision(15); solve(); return 0; }