#include #include #include #include #include #include #include #include #include using namespace std; typedef long long ll; #define int long long #define double long double typedef vector VI; typedef pair pii; typedef vector VP; typedef vector VS; typedef priority_queue PQ; templatebool chmax(T &a, const T &b) { if (a < b) { a = b; return 1; } return 0; } templatebool chmin(T &a, const T &b) { if (b < a) { a = b; return 1; } return 0; } #define fore(i,a) for(auto &i:a) #define REP(i,n) for(int i=0;i, greater > q2; struct LazySegmentTree { private: int n; vector node, lazy; public: LazySegmentTree(vector v) { int sz = (int)v.size(); n = 1; while (n < sz) n *= 2; node.resize(2 * n - 1); lazy.resize(2 * n - 1, 0); for (int i = 0; i < sz; i++) node[i + n - 1] = v[i]; for (int i = n - 2; i >= 0; i--) node[i] = node[i * 2 + 1] + node[i * 2 + 2]; } void eval(int k, int l, int r) { if (lazy[k] != 0) { node[k] += lazy[k]; if (r - l > 1) { lazy[2 * k + 1] += lazy[k] / 2; lazy[2 * k + 2] += lazy[k] / 2; } lazy[k] = 0; } } void add(int a, int b, ll x, int k = 0, int l = 0, int r = -1) { if (r < 0) r = n; eval(k, l, r); if (b <= l || r <= a) return; if (a <= l && r <= b) { lazy[k] += (r - l) * x; eval(k, l, r); } else { add(a, b, x, 2 * k + 1, l, (l + r) / 2); add(a, b, x, 2 * k + 2, (l + r) / 2, r); node[k] = node[2 * k + 1] + node[2 * k + 2]; } } ll getsum(int a, int b, int k = 0, int l = 0, int r = -1) { if (r < 0) r = n; eval(k, l, r); if (b <= l || r <= a) return 0; if (a <= l && r <= b) return node[k]; ll vl = getsum(a, b, 2 * k + 1, l, (l + r) / 2); ll vr = getsum(a, b, 2 * k + 2, (l + r) / 2, r); return vl + vr; } }; signed main() { cin.tie(0); ios::sync_with_stdio(false); int N; cin >> N; VI A(N); REP(i, N)cin >> A[i]; reverse(A.begin(), A.end()); LazySegmentTree seg(A); REP(i, N) { int now = seg.getsum(i, i + 1); if (now % (N - i) != 0) { cout << "No" << endl; return 0; } else { int ad = now / (N - i); seg.add(i + 1, N, ad); } } cout << "Yes" << endl; return 0; }