// Template #include "bits/stdc++.h" #define rep_override(x, y, z, name, ...) name #define rep2(i, n) for (int i = 0; i < (int)(n); ++i) #define rep3(i, l, r) for (int i = (int)(l); i < (int)(r); ++i) #define rep(...) rep_override(__VA_ARGS__, rep3, rep2)(__VA_ARGS__) #define per(i, n) for (ll i = (ll)(n) - 1; i >= 0; --i) #define all(x) (x).begin(), (x).end() using namespace std; using ll = long long; constexpr int inf = 1001001001; constexpr ll INF = 3003003003003003003LL; template inline bool chmin(T &x, const T &y) { if (x > y) { x = y; return true; } return false; } template inline bool chmax(T &x, const T &y) { if (x < y) { x = y; return true; } return false; } struct IOSET { IOSET() { cin.tie(0); ios::sync_with_stdio(0); cout << fixed << setprecision(10); } } ioset; // Main int main() { const int num = 1000000007; int n; cin >> n; vector a(n); rep(i, n) cin >> a[i]; bool zero = false; rep(i, n) if (a[i] == 0) zero = true; if (zero) { cout << "-1\n"; return 0; } bool four = false; rep(i, n) if (a[i] >= 4) four = true; if (four) { cout << num << "\n"; return 0; } ll tot = 1; rep(i, n) { if (a[i] == 1) tot *= 1; if (a[i] == 2) tot *= 4; if (a[i] == 3) tot *= 729; if (tot > num) { cout << num << "\n"; return 0; } } cout << num % tot << "\n"; }