#ifdef LOCAL //#define _GLIBCXX_DEBUG #endif //#pragma GCC target("avx512f,avx512dq,avx512cd,avx512bw,avx512vl") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include using namespace std; typedef long long ll; typedef pair P; typedef pair Pi; typedef vector Vec; typedef vector Vi; typedef vector Vs; typedef vector Vc; typedef vector

VP; typedef vector> VV; typedef vector> VVi; typedef vector> VVc; typedef vector>> VVV; typedef vector>>> VVVV; #define REP(i, a, b) for(ll i=(a); i<(b); i++) #define PER(i, a, b) for(ll i=(a); i>=(b); i--) #define rep(i, n) REP(i, 0, n) #define per(i, n) PER(i, n, 0) const ll INF=1e18+18; const ll MOD=1000000007; #define Yes(n) cout << ((n) ? "Yes" : "No") << endl; #define YES(n) cout << ((n) ? "YES" : "NO") << endl; #define ALL(v) v.begin(), v.end() #define rALL(v) v.rbegin(), v.rend() #define pb(x) push_back(x) #define mp(a, b) make_pair(a,b) #define Each(a,b) for(auto &a :b) #define rEach(i, mp) for (auto i = mp.rbegin(); i != mp.rend(); ++i) #ifdef LOCAL #define dbg(x_) cerr << #x_ << ":" << x_ << endl; #define dbgmap(mp) cerr << #mp << ":"<first <<":"<second << endl;} #define dbgset(st) cerr << #st << ":"<bool chmax(T &a, const T &b) { if (abool chmin(T &a, const T &b) { if (b ostream &operator<<(ostream &s, const pair &p) { return s<<"("<istream& operator>>(istream&i,vector&v) {rep(j,v.size())i>>v[j];return i;} // vector template ostream &operator<<(ostream &s, const vector &v) { int len=v.size(); for(int i=0; i ostream &operator<<(ostream &s, const vector > &vv) { int len=vv.size(); for(int i=0; i struct LazySegmentTree { using F = function< Monoid(Monoid, Monoid) >; using G = function< Monoid(Monoid, OperatorMonoid) >; using H = function< OperatorMonoid(OperatorMonoid, OperatorMonoid) >; int sz, height; vector< Monoid > data; vector< OperatorMonoid > lazy; const F f; const G g; const H h; const Monoid M1; const OperatorMonoid OM0; LazySegmentTree(int n, const F f, const G g, const H h, const Monoid &M1, const OperatorMonoid OM0) : f(f), g(g), h(h), M1(M1), OM0(OM0) { sz = 1; height = 0; while(sz < n) sz <<= 1, height++; data.assign(2 * sz, M1); lazy.assign(2 * sz, OM0); } void set(int k, const Monoid &x) { data[k + sz] = x; } void build() { for(int k = sz - 1; k > 0; k--) { data[k] = f(data[2 * k + 0], data[2 * k + 1]); } } inline void propagate(int k) { if(lazy[k] != OM0) { lazy[2 * k + 0] = h(lazy[2 * k + 0], lazy[k]); lazy[2 * k + 1] = h(lazy[2 * k + 1], lazy[k]); data[k] = reflect(k); lazy[k] = OM0; } } inline Monoid reflect(int k) { return lazy[k] == OM0 ? data[k] : g(data[k], lazy[k]); } inline void recalc(int k) { while(k >>= 1) data[k] = f(reflect(2 * k + 0), reflect(2 * k + 1)); } inline void thrust(int k) { for(int i = height; i > 0; i--) propagate(k >> i); } void update(int a, int b, const OperatorMonoid &x) { thrust(a += sz); thrust(b += sz - 1); for(int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) { if(l & 1) lazy[l] = h(lazy[l], x), ++l; if(r & 1) --r, lazy[r] = h(lazy[r], x); } recalc(a); recalc(b); } Monoid query(int a, int b) { thrust(a += sz); thrust(b += sz - 1); Monoid L = M1, R = M1; for(int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) { if(l & 1) L = f(L, reflect(l++)); if(r & 1) R = f(reflect(--r), R); } return f(L, R); } Monoid operator[](const int &k) { return query(k, k + 1); } template< typename C > int find_subtree(int a, const C &check, Monoid &M, bool type) { while(a < sz) { propagate(a); Monoid nxt = type ? f(reflect(2 * a + type), M) : f(M, reflect(2 * a + type)); if(check(nxt)) a = 2 * a + type; else M = nxt, a = 2 * a + 1 - type; } return a - sz; } template< typename C > int find_first(int a, const C &check) { Monoid L = M1; if(a <= 0) { if(check(f(L, reflect(1)))) return find_subtree(1, check, L, false); return -1; } thrust(a + sz); int b = sz; for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) { if(a & 1) { Monoid nxt = f(L, reflect(a)); if(check(nxt)) return find_subtree(a, check, L, false); L = nxt; ++a; } } return -1; } template< typename C > int find_last(int b, const C &check) { Monoid R = M1; if(b >= sz) { if(check(f(reflect(1), R))) return find_subtree(1, check, R, true); return -1; } thrust(b + sz - 1); int a = sz; for(b += sz; a < b; a >>= 1, b >>= 1) { if(b & 1) { Monoid nxt = f(reflect(--b), R); if(check(nxt)) return find_subtree(b, check, R, true); R = nxt; } } return -1; } void debug(ll n){ #ifdef LOCAL Vec segv; rep(i,n){ segv.pb(query(i,i+1)); } dbg(segv); #endif } }; template struct lazy_segtree { public: int ceil_pow2(int n) { int x = 0; while ((1U << x) < (unsigned int)(n)) x++; return x; } lazy_segtree() : lazy_segtree(0) {} lazy_segtree(int n) : lazy_segtree(std::vector(n, e())) {} lazy_segtree(const std::vector& v) : _n(int(v.size())) { log = ceil_pow2(_n); size = 1 << log; d = std::vector(2 * size, e()); lz = std::vector(size, id()); for (int i = 0; i < _n; i++) d[size + i] = v[i]; for (int i = size - 1; i >= 1; i--) { update(i); } } void set(int p, S x) { assert(0 <= p && p < _n); p += size; for (int i = log; i >= 1; i--) push(p >> i); d[p] = x; for (int i = 1; i <= log; i++) update(p >> i); } S get(int p) { assert(0 <= p && p < _n); p += size; for (int i = log; i >= 1; i--) push(p >> i); return d[p]; } S prod(int l, int r) { assert(0 <= l && l <= r && r <= _n); if (l == r) return e(); l += size; r += size; for (int i = log; i >= 1; i--) { if (((l >> i) << i) != l) push(l >> i); if (((r >> i) << i) != r) push(r >> i); } S sml = e(), smr = e(); while (l < r) { if (l & 1) sml = op(sml, d[l++]); if (r & 1) smr = op(d[--r], smr); l >>= 1; r >>= 1; } return op(sml, smr); } S all_prod() { return d[1]; } void apply(int p, F f) { assert(0 <= p && p < _n); p += size; for (int i = log; i >= 1; i--) push(p >> i); d[p] = mapping(f, d[p]); for (int i = 1; i <= log; i++) update(p >> i); } void apply(int l, int r, F f) { assert(0 <= l && l <= r && r <= _n); if (l == r) return; l += size; r += size; for (int i = log; i >= 1; i--) { if (((l >> i) << i) != l) push(l >> i); if (((r >> i) << i) != r) push((r - 1) >> i); } { int l2 = l, r2 = r; while (l < r) { if (l & 1) all_apply(l++, f); if (r & 1) all_apply(--r, f); l >>= 1; r >>= 1; } l = l2; r = r2; } for (int i = 1; i <= log; i++) { if (((l >> i) << i) != l) update(l >> i); if (((r >> i) << i) != r) update((r - 1) >> i); } } template int max_right(int l) { return max_right(l, [](S x) { return g(x); }); } template int max_right(int l, G g) { assert(0 <= l && l <= _n); assert(g(e())); if (l == _n) return _n; l += size; for (int i = log; i >= 1; i--) push(l >> i); S sm = e(); do { while (l % 2 == 0) l >>= 1; if (!g(op(sm, d[l]))) { while (l < size) { push(l); l = (2 * l); if (g(op(sm, d[l]))) { sm = op(sm, d[l]); l++; } } return l - size; } sm = op(sm, d[l]); l++; } while ((l & -l) != l); return _n; } template int min_left(int r) { return min_left(r, [](S x) { return g(x); }); } template int min_left(int r, G g) { assert(0 <= r && r <= _n); assert(g(e())); if (r == 0) return 0; r += size; for (int i = log; i >= 1; i--) push((r - 1) >> i); S sm = e(); do { r--; while (r > 1 && (r % 2)) r >>= 1; if (!g(op(d[r], sm))) { while (r < size) { push(r); r = (2 * r + 1); if (g(op(d[r], sm))) { sm = op(d[r], sm); r--; } } return r + 1 - size; } sm = op(d[r], sm); } while ((r & -r) != r); return 0; } void debug(ll n){ #ifdef LOCAL Vec segv; rep(i,n){ segv.pb(prod(i,i+1)); } dbg(segv); #endif } private: int _n, size, log; std::vector d; std::vector lz; void update(int k) { d[k] = op(d[2 * k], d[2 * k + 1]); } void all_apply(int k, F f) { d[k] = mapping(f, d[k]); if (k < size) lz[k] = composition(f, lz[k]); } void push(int k) { all_apply(2 * k, lz[k]); all_apply(2 * k + 1, lz[k]); lz[k] = id(); } }; using S = ll; using F = ll; S op(S a, S b) { return min(a,b);} S e() { return INF; } S mapping(F f, S s) { return f+s; } F composition(F f, F g) { return f+g; } F id() { return 0; } int solve(){ ll n; cin>>n; Vec a(n); cin>>a; lazy_segtree seg(a); ll Q; cin>>Q; while(Q--){ ll k,l,r,c; cin>>k>>l>>r>>c; l--; if(k==1){ seg.apply(l,r,c); }else{ out(seg.prod(l,r)); } seg.debug(n); } return 0; } int main() { cin.tie(0); ios::sync_with_stdio(false); cout<>T; // while(T--) solve(); }