#include #include #include using namespace std; constexpr double kEps = 1E-10; constexpr int kN = int(4E3 + 10), kInf = int(1E9 + 10); #define PB push_back struct Point { double x, y; Point(double a, double b) {x = a, y = b;} Point() {} void in() { scanf("%lf%lf", &x, &y); return ; } inline Point operator -(Point b) const {return Point(x - b.x, y - b.y);} inline Point operator /(double b) const {return Point(x / b, y / b);} inline double operator *(Point b) const {return x * b.x + y * b.y;} inline double operator ^(Point b) const {return x * b.y - y * b.x;} }; struct Line { double a, b, c; Line(Point pa, Point pb) :a(pa.y - pb.y), b(pb.x - pa.x), c(pa ^ pb){} }; const Point O(0, 0); int dcmp(double x) {return x > kEps ? 1 : x < -kEps ? -1 : 0;} inline Point line_intersection(Line l1, Line l2) { return Point(-l1.b * l2.c + l1.c * l2.b, l1.a * l2.c - l1.c * l2.a) / (-l1.a * l2.b + l1.b * l2.a); } inline bool onsegment(Point p, Point a, Point b) { return dcmp((a - p) * (b - p)) < -kEps; } int n; Point p[kN]; bool cmp(int a, int b) {return (p[a] ^ p[b]) > kEps;} int cnt(int x) { vector left, right; int lpos = 0, rpos = 0, lsz, rsz, ans = 0; Line l(p[x], O); double tmp; for (int i = 1; i <= n; i++) if (i != x) { tmp = p[i] ^ p[x]; if (tmp < -kEps) left.PB(i); else if (tmp > kEps) right.PB(i); } sort(left.begin(), left.end(), cmp); sort(right.begin(), right.end(), cmp); lsz = int(left.size()); rsz = int(right.size()); while (lpos < lsz) { while (rpos < rsz) { if (onsegment(O, line_intersection(l, Line(p[left[lpos]], p[right[rpos]])), p[x])) rpos++; else break; } ans += rpos; lpos++; } return ans; } int main() { long long int ans = 0; scanf("%d", &n); for (int i = 1; i <= n; i++) p[i].in(); for (int i = 1; i <= n; i++) ans += cnt(i); printf("%lld\n", ans / 3); }