#include using namespace std; using ll = long long; /* * @title LazySegmentTree - 非再帰抽象化遅延評価セグメント木 * @docs md/segment/LazySegmentTree.md */ template class LazySegmentTree { using TypeNode = typename Operator::TypeNode; using TypeLazy = typename Operator::TypeLazy; size_t num; size_t length; size_t height; vector node; vector lazy; vector> range; void propagate(int k) { if(lazy[k] == Operator::unit_lazy) return; node[k] = Operator::func_merge(node[k],lazy[k],range[k].first,range[k].second); if(k < length) lazy[2*k+0] = Operator::func_lazy(lazy[2*k+0],lazy[k]); if(k < length) lazy[2*k+1] = Operator::func_lazy(lazy[2*k+1],lazy[k]); lazy[k] = Operator::unit_lazy; } public: //unitで初期化 LazySegmentTree(const size_t num) : num(num) { for (length = 1,height = 0; length <= num; length *= 2, height++); node.resize(2 * length, Operator::unit_node); lazy.resize(2 * length, Operator::unit_lazy); for (int i = 0; i < num; ++i) node[i + length] = Operator::unit_node; for (int i = length - 1; i >= 0; --i) node[i] = Operator::func_node(node[(i<<1)+0],node[(i<<1)+1]); range.resize(2 * length); for (int i = 0; i < length; ++i) range[i+length] = make_pair(i,i+1); for (int i = length - 1; i >= 0; --i) range[i] = make_pair(range[(i<<1)+0].first,range[(i<<1)+1].second); } // //同じinitで初期化 LazySegmentTree(const size_t num, const TypeNode init) : num(num) { for (length = 1,height = 0; length <= num; length *= 2, height++); node.resize(2 * length, Operator::unit_node); lazy.resize(2 * length, Operator::unit_lazy); for (int i = 0; i < num; ++i) node[i + length] = init; for (int i = length - 1; i >= 0; --i) node[i] = Operator::func_node(node[(i<<1)+0],node[(i<<1)+1]); range.resize(2 * length); for (int i = 0; i < length; ++i) range[i+length] = make_pair(i,i+1); for (int i = length - 1; i >= 0; --i) range[i] = make_pair(range[(i<<1)+0].first,range[(i<<1)+1].second); } //vectorで初期化 LazySegmentTree(const vector& vec) : num(vec.size()) { for (length = 1,height = 0; length <= vec.size(); length *= 2, height++); node.resize(2 * length, Operator::unit_node); lazy.resize(2 * length, Operator::unit_lazy); for (int i = 0; i < vec.size(); ++i) node[i + length] = vec[i]; for (int i = length - 1; i >= 0; --i) node[i] = Operator::func_node(node[(i<<1)+0],node[(i<<1)+1]); range.resize(2 * length); for (int i = 0; i < length; ++i) range[i+length] = make_pair(i,i+1); for (int i = length - 1; i >= 0; --i) range[i] = make_pair(range[(i<<1)+0].first,range[(i<<1)+1].second); } //update [a,b) void update(int a, int b, TypeLazy x) { int l = a + length, r = b + length - 1; for (int i = height; 0 < i; --i) propagate(l >> i), propagate(r >> i); for(r++; l < r; l >>=1, r >>=1) { if(l&1) lazy[l] = Operator::func_lazy(lazy[l],x), propagate(l),l++; if(r&1) --r,lazy[r] = Operator::func_lazy(lazy[r],x), propagate(r); } l = a + length, r = b + length - 1; while ((l>>=1),(r>>=1),l) { if(lazy[l] == Operator::unit_lazy) node[l] = Operator::func_node(Operator::func_merge(node[(l<<1)+0],lazy[(l<<1)+0],range[(l<<1)+0].first,range[(l<<1)+0].second),Operator::func_merge(node[(l<<1)+1],lazy[(l<<1)+1],range[(l<<1)+1].first,range[(l<<1)+1].second)); if(lazy[r] == Operator::unit_lazy) node[r] = Operator::func_node(Operator::func_merge(node[(r<<1)+0],lazy[(r<<1)+0],range[(r<<1)+0].first,range[(r<<1)+0].second),Operator::func_merge(node[(r<<1)+1],lazy[(r<<1)+1],range[(r<<1)+1].first,range[(r<<1)+1].second)); } } //get [a,b) TypeNode get(int a, int b) { int l = a + length, r = b + length - 1; for (int i = height; 0 < i; --i) propagate(l >> i), propagate(r >> i); TypeNode vl = Operator::unit_node, vr = Operator::unit_node; for(r++; l < r; l >>=1, r >>=1) { if(l&1) vl = Operator::func_node(vl,Operator::func_merge(node[l],lazy[l],range[l].first,range[l].second)),l++; if(r&1) r--,vr = Operator::func_node(Operator::func_merge(node[r],lazy[r],range[r].first,range[r].second),vr); } return Operator::func_node(vl,vr); } //return [0,length] int prefix_binary_search(TypeNode var) { int l = length, r = 2*length - 1; for (int i = height; 0 < i; --i) propagate(l >> i), propagate(r >> i); if(!Operator::func_check(node[1],var)) return num; TypeNode ret = Operator::unit_node; size_t idx = 2; for(; idx < 2*length; idx<<=1){ if(!Operator::func_check(Operator::func_node(ret,Operator::func_merge(node[idx],lazy[idx],range[idx].first,range[idx].second)),var)) { ret = Operator::func_node(ret,Operator::func_merge(node[idx],lazy[idx],range[idx].first,range[idx].second)); idx++; } } return min((idx>>1) - length,num); } //range[l,r) return [l,r] int binary_search(size_t l, size_t r, TypeNode var) { if (l < 0 || length <= l || r < 0 || length < r) return -1; for (int i = height; 0 < i; --i) propagate((l+length) >> i), propagate((r+length-1) >> i); TypeNode ret = Operator::unit_node; size_t off = l; for(size_t idx = l+length; idx < 2*length && off < r; ){ if(range[idx].second<=r && !Operator::func_check(Operator::func_node(ret,Operator::func_merge(node[idx],lazy[idx],range[idx].first,range[idx].second)),var)) { ret = Operator::func_node(ret,Operator::func_merge(node[idx],lazy[idx],range[idx].first,range[idx].second)); off = range[idx++].second; if(!(idx&1)) idx >>= 1; } else{ idx <<=1; } } return off; } void print(){ // cout << "node" << endl; // for(int i = 1,j = 1; i < 2*length; ++i) { // cout << node[i][0] << ":" << node[i][1] << ":" << node[i][2] << ", "; // if(i==((1< struct NodeSumRangeMod2 { using TypeNode = T; using TypeLazy = U; inline static constexpr TypeNode unit_node = {0,0,0}; inline static constexpr TypeLazy unit_lazy = {0,0,0}; inline static constexpr TypeNode func_node(TypeNode l,TypeNode r){ return {l[0]+r[0],l[1]+r[1],l[2]+r[2]}; } inline static constexpr TypeLazy func_lazy(TypeLazy r,TypeLazy l){ if (l[1] == 0) { r[2] += l[0] + l[2]; return r; } else { l[0] += r[0] + r[2]; return l; } } inline static constexpr TypeNode func_merge(TypeNode node,TypeLazy lazy,int l, int r){ if (lazy[0]&1) swap(node[1], node[2]); node[0] += lazy[0]*(r-l); if (lazy[1]) node[0]=node[1]; if (lazy[2]&1) swap(node[1], node[2]); node[0] += lazy[2]*(r-l); return node; } inline static constexpr bool func_check(TypeNode nodeVal,TypeNode var){return var <= nodeVal;} // LazySegmentTree> Seg(N,0); }; using t=array; int main() { cin.tie(0);ios::sync_with_stdio(false); int N,Q; cin >> N >> Q; vector s(N); for(int i=0;i> a; s[i]={a,(a&1),!(a&1)}; } LazySegmentTree> seg(s); while(Q--) { int q,l,r; cin >> q >> l >> r; l--; if(q==1) { t lazy={0,1,0}; seg.update(l,r,lazy); } if(q==2) { ll x; cin >> x; t lazy={0,0,x}; seg.update(l,r,lazy); } if(q==3) { cout << seg.get(l,r)[0] << endl; } } return 0; }