#include // #include // #include // #include // #include using namespace std; using ll = long long; using VI = vector; using VL = vector; using VD = vector; using VS = vector; using VB = vector; using VVB = vector>; using VVI = vector; using VVL = vector; using VVD = vector; using PII = std::pair; using VPII = std::vector>; using PLL = std::pair; using VPLL = std::vector>; using TI3 = std::tuple; using TI4 = std::tuple; using TL3 = std::tuple; using TL4 = std::tuple; #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define repr(i, n) for (int i = (int)(n)-1; i >= 0; i--) #define rep2(i, s, n) for (int i = (s); i < (int)(n); i++) #define rep3(i, s, n, d) for (int i = (s); i < (int)(n); i += (d)) #define allpt(v) (v).begin(), (v).end() #define allpt_c(v) (v).cbegin(), (v).cend() #define allpt_r(v) (v).rbegin(), (v).rend() #define allpt_cr(v) (v).crbegin(), (v).crend() const int mod1 = 1e9 + 7, mod2 = 998244353, mod3 = 1e9 + 9; const int mod = mod1; const ll inf = 1e18; const string wsp = " "; const string tb = "\t"; const string rt = "\n"; const string alphabets = "abcdefghijklmnopqrstuvwxyz"; template void show1dvec(const vector &v) { if (v.size() == 0) return; int n = v.size() - 1; rep(i, n) cout << v[i] << wsp; cout << v[n] << rt; return; } void show2dvec(const vector &v) { int n = v.size(); rep(i, n) cout << v[i] << rt; } template void show2dvec(const vector> &v) { int n = v.size(); rep(i, n) show1dvec(v[i]); } template void range_sort(vector &arr, int l, int r) { sort(arr.begin() + l, arr.begin() + r); } template void show1dpair(const vector> &v) { int n = v.size(); rep(i, n) cout << v[i].first << wsp << v[i].second << rt; return; } template void pairzip(const vector> &v, vector &t, vector &s) { int n = v.size(); rep(i, n) { t.push_back(v[i].first); s.push_back(v[i].second); } return; } template void maxvec(vector &v) { T s = v[0]; int n = v.size(); rep(i, n - 1) { if (s > v[i + 1]) { v[i + 1] = s; } s = v[i + 1]; } } template bool myfind(T t, S s) { return find(t.cbegin(), t.cend(), s) != t.cend(); } // bool check(int y, int x, int h, int w) { // return 0 <= y && y < h && 0 <= x && x < w; // } bool iskadomatsu(int a, int b, int c) { return (a != b && b != c && c != a) && ((a > b && b < c) || (a < b && b > c)); } double euc_dist(PII a, PII b) { return sqrt(pow(a.first - b.first, 2) + pow(a.second - b.second, 2)); } VS split(string s, char c) { VS ret; string part; s += c; rep(i, s.length()) { if (s[i] == c) { if (part != "") ret.emplace_back(part); part = ""; } else if (s[i] != c) { part += s[i]; } } return ret; } template ll pow_mod(T p, S q, R mod = 1ll) { ll ret = 1, r = p; while (q) { if (q % 2) ret *= r, ret %= mod; r = (r * r) % mod, q /= 2; } return ret % mod; } template ll pow_no_mod(T p, S q) { ll ret = 1, r = p; while (q) { if (q % 2) ret *= r; r = (r * r), q /= 2; } return ret; } void make_frac_tables(VL &frac_list, VL &frac_inv_list) { rep(i, frac_list.size() - 1) { frac_list[i + 1] *= frac_list[i] * (i + 1); frac_list[i + 1] %= mod; frac_inv_list[i + 1] *= frac_inv_list[i] * pow_mod(i + 1, mod - 2, mod); frac_inv_list[i + 1] %= mod; } } pair make_frac_tables(int n) { VL frac_list(n + 1, 1), frac_inv_list(n + 1, 1); rep(i, n) { frac_list[i + 1] *= frac_list[i] * (i + 1); frac_list[i + 1] %= mod; frac_inv_list[i + 1] *= frac_inv_list[i] * pow_mod(i + 1, mod - 2, mod); frac_inv_list[i + 1] %= mod; } return make_pair(frac_list, frac_inv_list); } ll comb(int a, int b, const VL &frac_list, const VL &frac_inv_list) { if (a < b) return 0; if (b < 0) return 0; ll ret = frac_list[a]; ret *= frac_inv_list[b]; ret %= mod; ret *= frac_inv_list[a - b]; ret %= mod; return ret; } struct vec2d { ll x; ll y; vec2d(ll _x, ll _y) { x = _x; y = _y; } ll dot(vec2d p) { return x * p.x + y * p.y; } vec2d diff(vec2d p) { return vec2d(x - p.x, y - p.y); } }; // void djkstra(int n, vector point_list, const VVL cost_list, // const VVI &connect) { // const ll llm = 1e18; // VVL min_cost(n, VL(n, llm)); // min_cost[0][0] = 0; // vector search = {make_pair(0, 0)}; // vector new_search; // while (!search.empty()) { // for (auto [p, q] : search) { // for (auto r : connect[p]) { // if (point_list[r] // .diff(point_list[p]) // .dot(point_list[q].diff(point_list[p])) <= 0 && // min_cost[r][p] > cost_list[r][p] + min_cost[p][q]) { // min_cost[r][p] = cost_list[r][p] + min_cost[p][q]; // new_search.emplace_back(make_pair(r, p)); // } // } // } // search.clear(); // search = new_search; // new_search.clear(); // // show1dvec(search); // // show1dvec(shortest); // } // auto ans = *min_element(allpt_c(min_cost[1])); // cout << ((ans == llm) ? -1 : ans) << rt; // // show2dvec(min_cost); // } struct node { int parent = -1; ll weight = 0; int depth = 0; int subtree = 1; VPII children; VPII connect; node(int n) { parent = -1; weight = 0; depth = 0; subtree = 1; children; connect; } }; struct graph { int _n; int root = 0; vector nodes; graph(int n) { _n = n; rep(i, _n) nodes.emplace_back(node(_n)); } void getconnect1() { int a, b; cin >> a >> b; a--, b--; nodes[a].connect.emplace_back(b, 0); nodes[b].connect.emplace_back(a, 0); } void getconnect2() { int a, b, c; cin >> a >> b >> c; a--, b--; nodes[a].connect.emplace_back(b, c); nodes[b].connect.emplace_back(a, c); } void showparent() { rep(i, _n - 1) cout << nodes[i].parent << wsp; cout << nodes[_n - 1].parent << rt; } void showweight() { rep(i, _n - 1) cout << nodes[i].weight << wsp; cout << nodes[_n - 1].weight << rt; } void showsubtree() { rep(i, _n - 1) cout << nodes[i].subtree << wsp; cout << nodes[_n - 1].subtree << rt; } void showdepth() { rep(i, _n - 1) cout << nodes[i].depth << wsp; cout << nodes[_n - 1].depth << rt; } }; struct point { int x; int y; point() { x = 0; y = 0; } point(int _x, int _y) { x = _x; y = _y; } void pointinput() { int _x, _y; cin >> _x >> _y; x = _x; y = _y; } void pointinv() { swap(x, y); } }; double pointseuc(point a, point b) { return sqrt(pow(a.x - b.x, 2) + pow(a.y - b.y, 2)); } double dist_segment_point(TL3 segment, point p) { double a = get<0>(segment); double b = get<1>(segment); double c = get<2>(segment); return abs(a * p.x + b * p.y - c) / (a * a + b * b + c * c); } TL3 segment_parameter(point p, point q) { ll a, b, c; a = q.y - p.y; b = p.x - q.x; c = a * p.x + b * p.y; TL3 ret = (TL3){a, b, c}; // cout << a << b << c << rt; return ret; } int cross_check(TL3 segment, point p) { ll a = get<0>(segment); ll b = get<1>(segment); ll c = get<2>(segment); auto f = a * p.x + b * p.y - c; int ret; if (f > 0) ret = 1; if (f == 0) ret = 0; if (f < 0) ret = -1; return ret; } template class RangeMinorMaxorSumQuery // 0-index { int const intmax = 2147483647; int const intmin = 0; vector sgt; int n; int k; public: RangeMinorMaxorSumQuery(int n1, int f = -1) { if (f == -1) f = intmax; else if (f == 0) f = intmin; int na = 1; int ka = 0; while (na < n1) { na *= 2; ka++; } for (int i = 0; i < 2 * na; i++) sgt.push_back(f); n = na; k = ka; } void update_min(int i, int x) { i += n; sgt[i] = x; while (i > 1) { i /= 2; sgt[i] = min(sgt[2 * i], sgt[2 * i + 1]); } } void update_max(int i, T x) { i += n; sgt[i] = x; while (i > 1) { i /= 2; sgt[i] = max(sgt[2 * i], sgt[2 * i + 1]); } } void update_sum(int i, T x) { i += n; sgt[i] = x; while (i > 1) { i /= 2; sgt[i] = sgt[2 * i] + sgt[2 * i + 1]; } } void add_sum(int i, T x) { i += n; sgt[i] += x; while (i > 1) { i /= 2; sgt[i] = sgt[2 * i] + sgt[2 * i + 1]; } } T getmin(int a, int b, int k = 1, int l = 0, int r = -1) //閉区間 l <= x < r とする { if (r == -1) r = n; if (r <= a || b <= l) return intmax; if (a == l && b == r) return sgt[k]; else return min( getmin(a, min(b, (l + r) / 2), 2 * k, l, (l + r) / 2), getmin(max(a, (l + r) / 2), b, 2 * k + 1, (l + r) / 2, r)); } T getmax(int a, int b, int k = 1, int l = 0, int r = -1) //閉区間 l <= x < r とする { if (r == -1) r = n; if (r <= a || b <= l) return intmin; if (a == l && b == r) return sgt[k]; else return max( getmax(a, min(b, (l + r) / 2), 2 * k, l, (l + r) / 2), getmax(max(a, (l + r) / 2), b, 2 * k + 1, (l + r) / 2, r)); } T getsum(int a, int b, int k = 1, int l = 0, int r = -1) //閉区間 l <= x < r とする { if (r == -1) r = n; if (r <= a || b <= l) return intmin; if (a == l && b == r) return sgt[k]; else return getsum(a, min(b, (l + r) / 2), 2 * k, l, (l + r) / 2) + getsum(max(a, (l + r) / 2), b, 2 * k + 1, (l + r) / 2, r); } T operator[](int i) { return sgt[i + n]; } void printsegtree() { for (int i = 0; i < 2 * n; i++) { cout << sgt[i] << " "; } cout << endl; } }; void dfs(int v, graph &tree) { for (auto [u, c] : tree.nodes[v].connect) if (u != tree.nodes[v].parent) { tree.nodes[u].parent = v; dfs(u, tree); tree.nodes[v].subtree += tree.nodes[u].subtree; } } class Unionfind { vector p; public: int find(int x); void unite(int x, int y); bool isunion(int x, int y); Unionfind(int n); void showtree(); }; Unionfind::Unionfind(int n) { for (int i = 0; i < n; i++) { p.push_back(i); } } int Unionfind::find(int x) { while (p[x] != x) { p[x] = p[p[x]]; x = p[x]; } return x; } void Unionfind::unite(int x, int y) { x = Unionfind::find(x); y = Unionfind::find(y); if (x != y) { p[x] = y; } } bool Unionfind::isunion(int x, int y) { return Unionfind::find(x) == Unionfind::find(y); } void Unionfind::showtree() { for (int i = 0; i < p.size() - 1; i++) { cout << p[i] << " "; } cout << p[p.size() - 1] << "\n"; } int main() { cin.tie(0); ios::sync_with_stdio(false); // リアクティブ問題のときはコメントアウト #ifdef DEBUG cout << "DEBUG MODE" << endl; ifstream in("input.txt"); // for debug cin.rdbuf(in.rdbuf()); // for debug #endif int n, a, b, l{0}, r{0}; cin >> n >> a >> b; VI num(n), ufsize(n, 0); VPII connect; Unionfind uf(n); rep(i, n) cin >> num[i]; rep(i, n) { l = max(l, lower_bound(allpt(num), num[i] + a) - num.cbegin()); r = upper_bound(allpt(num), num[i] + b) - num.cbegin(); // cout << l << wsp << r << rt; rep2(j, l, r) connect.emplace_back(make_pair(i, j)); l = r - 1; } for (auto [x, y] : connect) { uf.unite(x, y); } rep(i, n) ++ufsize[uf.find(i)]; rep(i, n) cout << ufsize[uf.find(i)] << rt; return 0; }