#include using namespace std; #define rep(i, n) for(int(i) = 0; (i) < (n); (i)++) #define FOR(i, m, n) for(int(i) = (m); (i) < (n); (i)++) #define All(v) (v).begin(), (v).end() #define pb push_back #define MP(a, b) make_pair((a), (b)) template vector make_vec(size_t a, T val) { return vector(a, val); } template auto make_vec(size_t a, Ts... ts) { return vector(a, make_vec(ts...)); } using ll = long long; using pii = pair; using pll = pair; using Graph = vector>; template struct edge { int to; T cost; edge(int t, T c) : to(t), cost(c) {} }; template using WGraph = vector>>; const int INF = 1 << 30; const ll LINF = 1LL << 60; const int MOD = 1e9 + 7; const double eps = 0.000001; int main() { int A, B; cin >> A >> B; int sec = A * 3600 + B * 60; const double av = 360.0 / (12.0 * 60.0 * 60.0); const double bv = 360.0 / (60.0 * 60.0); double adeg = av * sec; double bdeg = bv * B * 60; if(adeg > 360.0 - eps) adeg -= 360.0; if(bdeg > 360.0 - eps) bdeg -= 360.0; if(adeg > bdeg - eps) { cout << (int)((adeg - bdeg) / (bv - av) + eps) << endl; } else { cout << (int)((360.0 - bdeg + adeg) / (bv - av) + eps) << endl; } }