#include #include class Line { public: Line(const int &l = 0, const int &r = 0) :left(l), right(r) {} bool operator<(const Line &other) const { return left < other.left; } bool operator&(const Line &other) const { return (left - other.right) * (right - other.left) < 0; } void inspect() { std::cout << left << "-" << right << "\n"; } int left, right; }; template void sort(std::vector &vector, const int &left, const int &right) { if (left < right) { auto l = left, r = right, pivot = (left + right) / 2; while (l < r) { while (vector.at(l) < vector.at(pivot)) ++l; while (vector.at(pivot) < vector.at(r)) --r; if (l < r) { auto temp = vector.at(l); vector.at(l) = vector.at(r); vector.at(r) = temp; ++l; --r; } sort(vector, left, r); sort(vector, r + 1, right); } } } int main() { int n, m; std::cin >> n >> m; std::vector vector(2 * n); for (auto i = 0; i < n; ++i) { int l, r; std::cin >> l >> r; vector.at(2 * i) = Line(l, r); vector.at(2 * i + 1) = Line(m - r - 1, m - l - 1); } sort(vector, 0, (2 * n) - 1); bool flag = false; for (auto i = 2; i < 2 * n; ++i) { if (vector.at(i - 1) & vector.at(i) && vector.at(i - 2) & vector.at(i - 1) && vector.at(i - 2) & vector.at(i)) { //vector.at(i - 2).inspect(); vector.at(i - 1).inspect(); vector.at(i).inspect(); flag = true; i = 2 * n; } } if (flag) { std::cout << "NO\n"; } else{ std::cout << "YES\n"; } return 0; }