#include using namespace std; typedef long long ll; double R = acos(-1) / 180; struct Node { double x, y, t; Node(double x, double y, double t) : x(x), y(y), t(t){} }; class SegmentTree { private: int n; vector node; public: SegmentTree(int N) { n = 1; while (n < N) n *= 2; node.resize(2 * n - 1, Node(0, 0, 0)); for (int i = 0; i < N; i++) { node[i + n - 1].x = 1; } for (int i = n - 2; i >= 0; i--) { node[i] = add(node[2 * i + 1], node[2 * i + 2]); } } Node update(double t, double d) { return Node(d * cos(R * t), d * sin(R * t), t); } Node add(Node v1, Node v2) { double x = v1.x + v2.x * cos(R * v1.t) - v2.y * sin(R * v1.t); double y = v1.y + v2.x * sin(R * v1.t) + v2.y * cos(R * v1.t); return Node(x, y, v1.t + v2.t); } void update_all(int i, double t, double d) { i += n - 1; node[i] = update(t, d); while (i > 0) { i = (i - 1) / 2; node[i] = add(node[2 * i + 1], node[2 * i + 2]); } } Node query(int a, int b, int k = 0, int l = 0, int r = -1) { if (r < 0) r = n; if (b <= l || r <= a) return Node(0, 0, 0); if (a <= l && r <= b) return node[k]; Node v_l = query(a, b, 2 * k + 1, l, (l + r) / 2); Node v_r = query(a, b, 2 * k + 2, (l + r) / 2, r); return add(v_l, v_r); } void disp() { int idx = 0; for (Node i : node) { printf("%d ( %f %f %f)\n",idx, i.x, i.y, i.t); idx++; } } }; int main() { int N, Q; int a, b, x; cin >> N >> Q; vector ans; SegmentTree st(N); //st.disp(); int t[N]{}, d[N]{}; fill(d, d + N, 1); for (int i = 0; i < Q; i++) { cin >> a >> b; if (a == 2) { Node p = st.query(0, b); ans.push_back(p); } else { cin >> x; if (a == 0) { t[b - 1] = x; } else { d[b - 1] = x; } st.update_all(b - 1, t[b - 1], d[b - 1]); } } for (Node p : ans) { printf("%.9f %.9f\n", p.x, p.y); } //st.disp(); return 0; }