#line 1 "a.cpp" #include #include #include using namespace std; #line 1 "/home/kotatsugame/library/graph/SCC.cpp" //Strongly Connected Components #line 3 "/home/kotatsugame/library/graph/SCC.cpp" struct SCC{ int n; vectorcomp,order; vectorused; vector >G,RG; SCC(int _n=0):n(_n),comp(_n,-1),used(_n,false),G(_n),RG(_n){} void add_edge(int from,int to) { G[from].push_back(to); RG[to].push_back(from); } void copy(const vector >&H) { for(int i=0;i=0;i--)if(comp[order[i]]==-1)rdfs(order[i],cnt++); return cnt; } int build(vector >&H) { int ret=build(); H.assign(ret,vector()); for(int i=0;i>N; SCC P(N); int ans=0; for(int i=0;i>L[i]>>S[i]; S[i]--; P.add_edge(S[i],i); ans+=L[i]; } vector >A(P.build()); for(int i=0;ia:A) { if(a.size()>1) { int mn=L[a[0]]; for(int i=1;i