/** * @FileName a.cpp * @Author kanpurin * @Created 2020.10.14 01:31:34 **/ #include "bits/stdc++.h" using namespace std; typedef long long ll; template struct lazy_segtree { public: lazy_segtree() : lazy_segtree(0) {} lazy_segtree(int n) : lazy_segtree(std::vector(n, e())) {} lazy_segtree(const std::vector& v) : _n(int(v.size())) { log = 0; while ((1U << log) < (unsigned int)(_n)) log++; size = 1 << log; d = std::vector(2 * size, e()); lz = std::vector(size, id()); for (int i = 0; i < _n; i++) d[size + i] = v[i]; for (int i = size - 1; i >= 1; i--) { update(i); } } void set(int p, S x) { assert(0 <= p && p < _n); p += size; for (int i = log; i >= 1; i--) push(p >> i); d[p] = x; for (int i = 1; i <= log; i++) update(p >> i); } S get(int p) { assert(0 <= p && p < _n); p += size; for (int i = log; i >= 1; i--) push(p >> i); return d[p]; } S prod(int l, int r) { assert(0 <= l && l <= r && r <= _n); if (l == r) return e(); l += size; r += size; for (int i = log; i >= 1; i--) { if (((l >> i) << i) != l) push(l >> i); if (((r >> i) << i) != r) push(r >> i); } S sml = e(), smr = e(); while (l < r) { if (l & 1) sml = op(sml, d[l++]); if (r & 1) smr = op(d[--r], smr); l >>= 1; r >>= 1; } return op(sml, smr); } S all_prod() { return d[1]; } void apply(int p, F f) { assert(0 <= p && p < _n); p += size; for (int i = log; i >= 1; i--) push(p >> i); d[p] = mapping(f, d[p]); for (int i = 1; i <= log; i++) update(p >> i); } void apply(int l, int r, F f) { assert(0 <= l && l <= r && r <= _n); if (l == r) return; l += size; r += size; for (int i = log; i >= 1; i--) { if (((l >> i) << i) != l) push(l >> i); if (((r >> i) << i) != r) push((r - 1) >> i); } { int l2 = l, r2 = r; while (l < r) { if (l & 1) all_apply(l++, f); if (r & 1) all_apply(--r, f); l >>= 1; r >>= 1; } l = l2; r = r2; } for (int i = 1; i <= log; i++) { if (((l >> i) << i) != l) update(l >> i); if (((r >> i) << i) != r) update((r - 1) >> i); } } template int max_right(int l) { return max_right(l, [](S x) { return g(x); }); } template int max_right(int l, G g) { assert(0 <= l && l <= _n); assert(g(e())); if (l == _n) return _n; l += size; for (int i = log; i >= 1; i--) push(l >> i); S sm = e(); do { while (l % 2 == 0) l >>= 1; if (!g(op(sm, d[l]))) { while (l < size) { push(l); l = (2 * l); if (g(op(sm, d[l]))) { sm = op(sm, d[l]); l++; } } return l - size; } sm = op(sm, d[l]); l++; } while ((l & -l) != l); return _n; } template int min_left(int r) { return min_left(r, [](S x) { return g(x); }); } template int min_left(int r, G g) { assert(0 <= r && r <= _n); assert(g(e())); if (r == 0) return 0; r += size; for (int i = log; i >= 1; i--) push((r - 1) >> i); S sm = e(); do { r--; while (r > 1 && (r % 2)) r >>= 1; if (!g(op(d[r], sm))) { while (r < size) { push(r); r = (2 * r + 1); if (g(op(d[r], sm))) { sm = op(d[r], sm); r--; } } return r + 1 - size; } sm = op(d[r], sm); } while ((r & -r) != r); return 0; } private: int _n, size, log; std::vector d; std::vector lz; void update(int k) { d[k] = op(d[2 * k], d[2 * k + 1]); } void all_apply(int k, F f) { d[k] = mapping(f, d[k]); if (k < size) lz[k] = composition(f, lz[k]); } void push(int k) { all_apply(2 * k, lz[k]); all_apply(2 * k + 1, lz[k]); lz[k] = id(); } }; struct S { int val; int size; }; struct F { int a; }; S op(S l, S r) { return S{l.val + r.val, l.size + r.size}; } S e() { return S{0,0}; } S mapping(F f, S s) { if (f.a == -1) return s; return S{f.a * s.size, s.size}; } F composition(F f, F g) { return f.a == -1 ? g : f; } F id() { return F{-1}; } int main() { int n;cin >> n; int q;cin >> q; vector a(n); for (int i = 0; i < n; i++) { a[i].size = 1; a[i].val = 0; } lazy_segtree seg1(a),seg2(a); ll ans1 = 0, ans2 = 0; while(q--) { int x,l,r;cin >> x >> l >> r; if (x == 0) { int c1 = seg1.prod(l,r+1).val; int c2 = seg2.prod(l,r+1).val; if (c1 > c2) { ans1 += c1; } else if (c1 < c2) { ans2 += c2; } } else if (x == 1) { seg1.apply(l,r+1,F{1}); seg2.apply(l,r+1,F{0}); } else { seg1.apply(l,r+1,F{0}); seg2.apply(l,r+1,F{1}); } } ans1 += seg1.all_prod().val; ans2 += seg2.all_prod().val; cout << ans1 << " " << ans2 << endl; return 0; }