#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define endl codeforces #define ALL(v) std::begin(v), std::end(v) #define ALLR(v) std::rbegin(v), std::rend(v) using ll = std::int64_t; using ull = std::uint64_t; using pii = std::pair; using tii = std::tuple; using pll = std::pair; using tll = std::tuple; using size_type = ssize_t; template using vec = std::vector; template using vvec = vec>; template const T& var_min(const T &t) { return t; } template const T& var_max(const T &t) { return t; } template const T& var_min(const T &t, const Tail&... tail) { return std::min(t, var_min(tail...)); } template const T& var_max(const T &t, const Tail&... tail) { return std::max(t, var_max(tail...)); } template void chmin(T &t, const Tail&... tail) { t = var_min(t, tail...); } template void chmax(T &t, const Tail&... tail) { t = var_max(t, tail...); } template struct multi_dim_array { using type = std::array::type, Head>; }; template struct multi_dim_array { using type = std::array; }; template using mdarray = typename multi_dim_array::type; template void fill_seq(T &t, F f, Args... args) { if constexpr (std::is_invocable::value) { t = f(args...); } else { for (size_type i = 0; i < t.size(); i++) fill_seq(t[i], f, args..., i); } } template vec make_v(size_type sz) { return vec(sz); } template auto make_v(size_type hs, Tail&&... ts) { auto v = std::move(make_v(std::forward(ts)...)); return vec(hs, v); } namespace init__ { struct InitIO { InitIO() { std::cin.tie(nullptr); std::ios_base::sync_with_stdio(false); std::cout << std::fixed << std::setprecision(30); } } init_io; } template T ceil_pow2(T bound) { T ret = 1; while (ret < bound) ret *= 2; return ret; } template T ceil_div(T a, T b) { return a / b + !!(a % b); } void solve() { ll a, b, c, d, e, f; std::cin >> a >> b >> c >> d >> e >> f; ll arr1[] = { a, b, c }; ll arr2[] = { d, e, f }; ll ord[] = { 0, 1, 2 }; vec av(100); do { ll arr[] = { arr1[ord[0]], arr1[ord[1]], arr1[ord[2]] }; ll cnt1 = 0, cnt2 = 0; bool ok = true; for (ll i = 0; i < 3; i++) { if (std::abs(arr[i]) != std::abs(arr2[i])) { ok = false; break; } if (arr[i] != arr2[i]) cnt1++; else if (ord[i] != i) cnt2++; } if (!ok) continue; vec bv(2 * cnt1, 1); if (cnt1 < cnt2) bv.push_back(2); if (bv.size() < av.size()) av = bv; } while (std::next_permutation(ALL(ord))); if (av.size() == 100) { std::cout << "No\n"; } else { std::cout << "Yes\n"; for (ll e : av) std::cout << e << "\n"; } } int main() { solve(); return 0; }