#include //////////////////////////////////////////////////////// // ↓ ACL ここから ↓ //////////////////////////////////////////////////////// #include #include namespace atcoder { namespace internal { template struct simple_queue { std::vector payload; int pos = 0; void reserve(int n) { payload.reserve(n); } int size() const { return int(payload.size()) - pos; } bool empty() const { return pos == int(payload.size()); } void push(const T& t) { payload.push_back(t); } T& front() { return payload[pos]; } void clear() { payload.clear(); pos = 0; } void pop() { pos++; } }; } // namespace internal } // namespace atcoder #include #include #include #include namespace atcoder { template struct mf_graph { public: mf_graph() : _n(0) {} mf_graph(int n) : _n(n), g(n) {} int add_edge(int from, int to, Cap cap) { assert(0 <= from && from < _n); assert(0 <= to && to < _n); assert(0 <= cap); int m = int(pos.size()); pos.push_back({from, int(g[from].size())}); int from_id = int(g[from].size()); int to_id = int(g[to].size()); if (from == to) to_id++; g[from].push_back(_edge{to, to_id, cap}); g[to].push_back(_edge{from, from_id, 0}); return m; } struct edge { int from, to; Cap cap, flow; }; edge get_edge(int i) { int m = int(pos.size()); assert(0 <= i && i < m); auto _e = g[pos[i].first][pos[i].second]; auto _re = g[_e.to][_e.rev]; return edge{pos[i].first, _e.to, _e.cap + _re.cap, _re.cap}; } std::vector edges() { int m = int(pos.size()); std::vector result; for (int i = 0; i < m; i++) { result.push_back(get_edge(i)); } return result; } void change_edge(int i, Cap new_cap, Cap new_flow) { int m = int(pos.size()); assert(0 <= i && i < m); assert(0 <= new_flow && new_flow <= new_cap); auto& _e = g[pos[i].first][pos[i].second]; auto& _re = g[_e.to][_e.rev]; _e.cap = new_cap - new_flow; _re.cap = new_flow; } Cap flow(int s, int t) { return flow(s, t, std::numeric_limits::max()); } Cap flow(int s, int t, Cap flow_limit) { assert(0 <= s && s < _n); assert(0 <= t && t < _n); assert(s != t); std::vector level(_n), iter(_n); internal::simple_queue que; auto bfs = [&]() { std::fill(level.begin(), level.end(), -1); level[s] = 0; que.clear(); que.push(s); while (!que.empty()) { int v = que.front(); que.pop(); for (auto e : g[v]) { if (e.cap == 0 || level[e.to] >= 0) continue; level[e.to] = level[v] + 1; if (e.to == t) return; que.push(e.to); } } }; auto dfs = [&](auto self, int v, Cap up) { if (v == s) return up; Cap res = 0; int level_v = level[v]; for (int& i = iter[v]; i < int(g[v].size()); i++) { _edge& e = g[v][i]; if (level_v <= level[e.to] || g[e.to][e.rev].cap == 0) continue; Cap d = self(self, e.to, std::min(up - res, g[e.to][e.rev].cap)); if (d <= 0) continue; g[v][i].cap += d; g[e.to][e.rev].cap -= d; res += d; if (res == up) break; } return res; }; Cap flow = 0; while (flow < flow_limit) { bfs(); if (level[t] == -1) break; std::fill(iter.begin(), iter.end(), 0); while (flow < flow_limit) { Cap f = dfs(dfs, t, flow_limit - flow); if (!f) break; flow += f; } } return flow; } std::vector min_cut(int s) { std::vector visited(_n); internal::simple_queue que; que.push(s); while (!que.empty()) { int p = que.front(); que.pop(); visited[p] = true; for (auto e : g[p]) { if (e.cap && !visited[e.to]) { visited[e.to] = true; que.push(e.to); } } } return visited; } private: int _n; struct _edge { int to, rev; Cap cap; }; std::vector> pos; std::vector> g; }; } // namespace atcoder //////////////////////////////////////////////////////// // ↑ ACL ここまで ↑ //////////////////////////////////////////////////////// using namespace std; using ll = long long; struct edge { int a, b; ll c, d, y; }; int main() { ll n, m, D; cin >> n >> m >> D; vector E(m); for (auto &[a, b, c, d, y] : E) { cin >> a >> b >> c >> d; --a, --b; y = 0; } sort(begin(E), end(E), [] (auto x, auto y) { return x.c < y.c; }); int s = n, t = n+1; ll ysum = 0, ans = 0; for (auto &[a, b, c, d, y] : E) { atcoder::mf_graph G(n+2); G.add_edge(s, a, D*n); G.add_edge(s, b, D*n); for (auto [a2, b2, c2, d2, y2] : E) { G.add_edge(a2, b2, y2); G.add_edge(b2, a2, y2); G.add_edge(s, a2, y2); G.add_edge(s, b2, y2); } for (int v = 0; v < n; v++) G.add_edge(v, t, 2*D); ll z = G.flow(s, t) / 2 - D - ysum; y = min(z, d); ysum += y; ans += c*y; } if (ysum < D*(n-1)) ans = -1; cout << ans << '\n'; }