#include using namespace std; using ll = int64_t; using ld = long double; using P = pair; using Pld = pair; using Vec = vector; using VecP = vector

; using VecB = vector; using VecC = vector; using VecD = vector; using VecS = vector; template using Vec2 = vector>; #define REP(i, m, n) for(ll i = (m); i < (n); ++i) #define REPN(i, m, n) for(ll i = (m); i <= (n); ++i) #define REPR(i, m, n) for(ll i = (m)-1; i >= (n); --i) #define REPNR(i, m, n) for(ll i = (m); i >= (n); --i) #define rep(i, n) REP(i, 0, n) #define repn(i, n) REPN(i, 1, n) #define repr(i, n) REPR(i, n, 0) #define repnr(i, n) REPNR(i, n, 1) #define all(s) (s).begin(), (s).end() #define pb push_back #define fs first #define sc second template bool chmax(T1 &a, const T2 b){if(a < b){a = b; return true;} return false;} template bool chmin(T1 &a, const T2 b){if(a > b){a = b; return true;} return false;} ll pow2(const int n){return (1LL << n);} template ostream &operator<<(ostream &os, const vector &v) { for (const T &i : v) os << i << ' '; return os; } void co() { cout << '\n'; } template void co(Head&& head, Tail&&... tail) { cout << head << ' '; co(forward(tail)...); } void ce() { cerr << '\n'; } template void ce(Head&& head, Tail&&... tail) { cerr << head << ' '; ce(forward(tail)...); } void sonic(){ios::sync_with_stdio(false); cin.tie(0);} void setp(const int n){cout << fixed << setprecision(n);} constexpr int INF = 1000000001; constexpr ll LINF = 1000000000000000001; constexpr ll MOD = 1000000007; constexpr ll MOD_N = 998244353; constexpr ld EPS = 1e-11; const double PI = acos(-1); template struct ModInt { int64_t x; ModInt() : x(0) {} ModInt(int64_t y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {} ModInt &operator+=(const ModInt &rhs) { if((x += rhs.x) >= mod) x -= mod; return *this; } ModInt &operator-=(const ModInt &rhs) { if((x += mod - rhs.x) >= mod) x -= mod; return *this; } ModInt &operator*=(const ModInt &rhs) { x = (int) (1LL * x * rhs.x % mod); return *this; } ModInt &operator/=(const ModInt &rhs) { *this *= rhs.inverse(); return *this; } ModInt &operator++() { if((++x) >= mod) x -= mod; return *this; } ModInt operator++(int) { ModInt tmp(*this); operator++(); return tmp; } ModInt &operator--() { if((x += mod - 1) >= mod) x -= mod; return *this; } ModInt operator--(int) { ModInt tmp(*this); operator--(); return tmp; } ModInt operator-() const { return ModInt(-x); } ModInt operator+(const ModInt &rhs) const { return ModInt(*this) += rhs; } ModInt operator-(const ModInt &rhs) const { return ModInt(*this) -= rhs; } ModInt operator*(const ModInt &rhs) const { return ModInt(*this) *= rhs; } ModInt operator/(const ModInt &rhs) const { return ModInt(*this) /= rhs; } bool operator==(const ModInt &rhs) const { return x == rhs.x; } bool operator!=(const ModInt &rhs) const { return x != rhs.x; } ModInt inverse() const { int a = x, b = mod, u = 1, v = 0, t; while (b > 0) { t = a / b; swap(a -= t * b, b); swap(u -= t * v, v); } return ModInt(u); } ModInt pow(int64_t n) const { ModInt res(1), mul(x); while (n > 0) { if(n & 1) res *= mul; mul *= mul; n >>= 1; } return res; } friend ostream &operator<<(ostream &os, const ModInt &rhs) { return os << rhs.x; } friend istream &operator>>(istream &is, ModInt &a) { int64_t t; is >> t; a = ModInt< mod >(t); return (is); } int to_int() const { return x; } static int get_mod() { return mod; } }; using Mint = ModInt; template struct Matrix { vector> v; Matrix(int64_t x) { v.resize(x); for (int64_t i = 0; i < x; ++i) v[i].resize(x); } Matrix(int64_t x, int64_t y) { v.resize(x); for (int64_t i = 0; i < x; ++i) v[i].resize(y); } Matrix(vector> _v) : v(_v) {} const vector &operator[](const int64_t i) const { assert(i >= 0 && i < v.size()); return v[i]; } vector &operator[](const int64_t i) { assert(i >= 0 && i < v.size()); return v[i]; } Matrix &operator+=(const Matrix &rhs) { assert(v.size() == rhs.v.size()); assert(v[0].size() == rhs.v[0].size()); for (int64_t i = 0; i < v.size(); ++i) { for (int64_t j = 0; j < v[0].size(); ++j) v[i][j] += rhs.v[i][j]; } return *this; } Matrix &operator-=(const Matrix &rhs) { assert(v.size() == rhs.v.size()); assert(v[0].size() == rhs.v[0].size()); for (int64_t i = 0; i < v.size(); ++i) { for (int64_t j = 0; j < v[0].size(); ++j) v[i][j] -= rhs.v[i][j]; } return *this; } Matrix &operator*=(const Matrix &rhs) { assert(v[0].size() == rhs.v.size()); int64_t x = v.size(), y = rhs.v[0].size(), z = rhs.v.size(); vector> tmp(x, vector(y)); for (int64_t i = 0; i < x; ++i) { for (int64_t j = 0; j < y; ++j) { for (int64_t k = 0; k < z; ++k) tmp[i][j] += v[i][k] * rhs.v[k][j]; } } swap(v, tmp); return *this; } Matrix operator-() const { vector> tmp = v; for (auto& i : tmp) for (auto& j : i) j *= T(-1); return Matrix(tmp); } Matrix operator+(const Matrix &rhs) const { return Matrix(*this) += rhs; } Matrix operator-(const Matrix &rhs) const { return Matrix(*this) -= rhs; } Matrix operator*(const Matrix &rhs) const { return Matrix(*this) *= rhs; } Matrix pow(int64_t n) const { Matrix res(v), mul(v); res.unit_matrix(); while (n > 0) { if (n & 1) res *= mul; mul *= mul; n >>= 1; } return res; } void unit_matrix() { assert(v.size() == v[0].size()); int64_t n = v.size(); for (int64_t i = 0; i < n; ++i) { v[i].assign(n, T(0)); v[i][i] = T(1); } } Matrix transposed() const { int64_t x = v[0].size(), y = v.size(); vector> res(x, vector(y)); for (int64_t i = 0; i < x; ++i) { for (int64_t j = 0; j < y; ++j) { res[i][j] = v[j][i]; } } return Matrix(res); } void debug_print() const { for(auto i : v) { cerr << "["; for (auto j : i) cerr << j << ", "; cerr << "]" << endl; } } }; void solve() { ll n, m, x; cin >> n >> m >> x; Vec2 a = {{1, m}, {m, 1}}; Matrix v(a); v = v.pow(n); co(v[x][0]); } int main(void) { ll t; cin >> t; while (t--) solve(); return 0; }