#include using namespace std; using LL = long long; using ULL = unsigned long long; #define rep(i,n) for(int i=0; i<(n); i++) const ULL M = 1000000007; const int matrix_sz = 2; struct Matrix { ULL X[matrix_sz][matrix_sz] = {}; static Matrix id() { Matrix res; rep(i, matrix_sz) res[i][i] = 1; return res; } ULL* operator[](int x) { return X[x]; } const ULL* operator[](int x) const { return X[x]; } Matrix pow(ULL N) const; }; Matrix operator*(Matrix l, Matrix r) { Matrix res; rep(i, matrix_sz) rep(j, matrix_sz) rep(k, matrix_sz) res[i][j] = (res[i][j] + l[i][k] * r[k][j]) % M; return res; } Matrix Matrix::pow(ULL N) const { if (N == 0) return id(); Matrix res = pow(N / 2); res = res * res; if (N % 2 == 1) res = res * *this; return res; } int main() { int a, b; cin >> a >> b; ULL N; cin >> N; Matrix G; G[0][0] = a; G[0][1] = 1; G[1][0] = b; G[1][1] = a; G = G.pow(N); cout << (G[0][0] * 2 % M) << endl; return 0; }