#include #include #include #include #include #include #include #include #include #include #include #include #include typedef long long ll; typedef std::pair Pii; typedef std::pair Pll; typedef std::pair Pdd; #define rip(i, n, ss) for (int i = (ss);i < (int)( n ); i++) #define all(l) l.begin(), l.end() #define MM << " " << template using MaxHeap = std::priority_queue; template using MinHeap = std::priority_queue, std::greater>; template inline bool chmax(T &l, const T b) { if (l < b) { l = b; return true; } return false; } template inline bool chmin(T &l, const T b) { if (l > b) { l = b; return true; } return false; } # ifdef LOCAL_DEBUG template void vdeb(const std::vector &bb) { for (unsigned int i = 0;i < bb.size();i++) { if (i == bb.size() - 1) std::cout << bb[i]; else std::cout << bb[i] << ' '; } std::cout << '\n'; } template void vdeb(const std::vector> &bb) { for (unsigned int i = 0;i < bb.size();i++) { std::cout << i << ' '; vdeb(bb[i]); } std::cout << '\n'; } # endif using namespace std; struct Tri{ Pii cent; int num; void move(char c) { if(c == 'b') { if(num&1) { num++; if(num == 6) num = 0; } else { num--; if(num == -1) num += 6; } } else if(c == 'c') { if(num&1) { num--; if(num == -1) num += 6; } else { num++; if(num == 6) num = 0; } } else if(c == 'a') { if(num == 0) { cent.first++; } else if(num == 1) { cent.second++; } else if(num == 2) { cent.first--; cent.second++; } else if(num == 3) { cent.first--; } else if(num == 4) { cent.second--; } else if(num == 5) { cent.first++; cent.second--; } num += 3; if(num >= 6) { num %= 6; } } } }; bool operator<(const Tri &x, const Tri &y) { if(x.num == y.num) return x.cent < y.cent; else return x.num < y.num; } int main() { string s; cin >> s; Tri x = {{0, 0}, 0}; set st; st.insert(x); for(auto i: s) { x.move(i); st.insert(x); } cout << st.size() << endl; }