#ifdef ONLINE_JUDGE #pragma GCC target("avx2,avx") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #endif #include using namespace std; using ll = long long; using ull = unsigned long long; using i128 = __int128_t; using pii = pair; using pll = pair; #define rep(i, n) for (int i = 0; i < (n); i++) #define rrep(i, n) for (int i = int(n) - 1; i >= 0; i--) #define all(x) (x).begin(), (x).end() constexpr char ln = '\n'; istream& operator>>(istream& is, __int128_t& x) { x = 0; string s; is >> s; int n = int(s.size()), it = 0; if (s[0] == '-') it++; for (; it < n; it++) x = (x * 10 + s[it] - '0'); if (s[0] == '-') x = -x; return is; } ostream& operator<<(ostream& os, __int128_t x) { if (x == 0) return os << 0; if (x < 0) os << '-', x = -x; deque deq; while (x) deq.emplace_front(x % 10), x /= 10; for (int e : deq) os << e; return os; } template ostream& operator<<(ostream& os, const pair& p) { return os << "(" << p.first << ", " << p.second << ")"; } template ostream& operator<<(ostream& os, const vector& v) { os << "{"; for (int i = 0; i < int(v.size()); i++) { if (i) os << ", "; os << v[i]; } return os << "}"; } template inline int SZ(Container& v) { return int(v.size()); } template inline void UNIQUE(vector& v) { v.erase(unique(v.begin(), v.end()), v.end()); } template inline bool chmax(T1& a, T2 b) { if (a < b) {a = b; return true ;} return false ;} template inline bool chmin(T1& a, T2 b) { if (a > b) {a = b; return true ;} return false ;} inline int topbit(int x) { return x == 0 ? -1 : 31 - __builtin_clz(x); } inline int topbit(long long x) { return x == 0 ? -1 : 63 - __builtin_clzll(x); } inline int botbit(int x) { return x == 0 ? 32 : __builtin_ctz(x); } inline int botbit(long long x) { return x == 0 ? 64 : __builtin_ctzll(x); } inline int popcount(int x) { return __builtin_popcount(x); } inline int popcount(long long x) { return __builtin_popcountll(x); } inline int kthbit(long long x, int k) { return (x>>k) & 1; } inline constexpr long long TEN(int x) { return x == 0 ? 1 : TEN(x-1) * 10; } inline void print() { cout << "\n"; } template inline void print(const vector& v) { for (int i = 0; i < int(v.size()); i++) { if (i) cout << " "; cout << v[i]; } print(); } template inline void print(const T& x, const Args& ... args) { cout << x << " "; print(args...); } #ifdef MINATO_LOCAL inline void debug_out() { cerr << endl; } template inline void debug_out(const T& x, const Args& ... args) { cerr << " " << x; debug_out(args...); } #define debug(...) cerr << __LINE__ << " : [" << #__VA_ARGS__ << "] =", debug_out(__VA_ARGS__) #define dump(x) cerr << __LINE__ << " : " << #x << " = " << (x) << endl #else #define debug(...) (void(0)) #define dump(x) (void(0)) #endif struct fast_ios { fast_ios() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(20); }; } fast_ios_; //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// template struct LazySegmentTree { private: F op; G mapping; H composition; T e; U id; int _n, size ,log; vector node; vector lazy; public: LazySegmentTree() {} LazySegmentTree(const F& op, const G& mapping, const H& composition, T e, U id, int n) : LazySegmentTree(op, mapping, composition, e, id, vector(n, e)) {} LazySegmentTree(const F& op, const G& mapping, const H& composition, T e, U id, const vector& v) : op(op), mapping(mapping), composition(composition), e(e), id(id), _n(int(v.size())), log(0) { while ((1<(2 * size, e); lazy = vector(size, id); for (int i = 0; i < _n; i++) node[size + i] = v[i]; for (int i = size - 1; i >= 1; i--) { update(i); } } void set(int p, T x) { assert(0 <= p && p < _n); p += size; for (int i = log; i >= 1; i--) push(p >> i); node[p] = x; for (int i = 1; i <= log; i++) update(p >> i); } // [l, r) (0-indexed) T get(int l, int r) { if (l >= r) return e; l += size; r += size; for (int i = log; i >= 1; i--) { if (((l >> i) << i) != l) push(l >> i); if (((r >> i) << i) != r) push(r >> i); } T sml = e, smr = e; while (l < r) { if (l & 1) sml = op(sml, node[l++]); if (r & 1) smr = op(node[--r], smr); l >>= 1; r >>= 1; } return op(sml, smr); } T all_get() { return node[1]; } void apply(int p, U val) { assert(0 <= p && p < _n); p += size; for (int i = log; i >= 1; i--) push(p >> i); node[p] = val == id ? node[p] : mapping(node[p], val); for (int i = 1; i <= log; i++) update(p >> i); } void apply(int l, int r, U val) { if (l >= r) return; l += size; r += size; for (int i = log; i >= 1; i--) { if (((l >> i) << i) != l) push(l >> i); if (((r >> i) << i) != r) push((r - 1) >> i); } { int l2 = l, r2 = r; while (l < r) { if (l & 1) all_apply(l++, val); if (r & 1) all_apply(--r, val); l >>= 1; r >>= 1; } l = l2; r = r2; } for (int i = 1; i <= log; i++) { if (((l >> i) << i) != l) update(l >> i); if (((r >> i) << i) != r) update((r - 1) >> i); } } template int max_right(int l, const C& check) { assert(0 <= l && l <= _n); assert(check(e)); if (l == _n) return _n; l += size; for (int i = log; i >= 1; i--) push(l >> i); T sm = e; do { while (~l & 1) l >>= 1; if (!check(op(sm, node[l]))) { while (l < size) { push(l); l = (2 * l); if (check(op(sm, node[l]))) { sm = op(sm, node[l]); l++; } } return l - size; } sm = op(sm, node[l]); l++; } while ((l & -l) != l); return _n; } template int min_left(int r, const C& check) { assert(0 <= r && r <= _n); assert(check(e)); if (r == 0) return 0; r += size; for (int i = log; i >= 1; i--) push((r - 1) >> i); T sm = e; do { r--; while (r > 1 && (r & 1)) r >>= 1; if (!check(op(node[r], sm))) { while (r < size) { push(r); r = (2 * r + 1); if (check(op(node[r], sm))) { sm = op(node[r], sm); r--; } } return r + 1 - size; } sm = op(node[r], sm); } while ((r & -r) != r); return 0; } T operator[](int p) { assert(0 <= p && p < _n); p += size; for (int i = log; i >= 1; i--) push(p >> i); return node[p]; } private: void update(int k) { node[k] = op(node[2 * k], node[2 * k + 1]); } void all_apply(int k, U val) { node[k] = val == id ? node[k] : mapping(node[k], val); if (k < size) lazy[k] = composition(lazy[k], val); } void push(int k) { if (lazy[k] == id) return; all_apply(2 * k, lazy[k]); all_apply(2 * k + 1, lazy[k]); lazy[k] = id; } }; struct Node { ll val; int odd,even; Node () {} Node (ll val, int odd, int even) : val(val), odd(odd), even(even) {} }; int main() { auto f=[&](Node a, Node b) {return Node(a.val+b.val,a.odd+b.odd,a.even+b.even);}; auto g=[&](Node a, pll upd) { if (upd.first==0) { a.val += upd.second*(a.odd+a.even); if (upd.second&1) swap(a.odd,a.even); } else if (upd.first==1) { a.val = upd.second*(a.odd+a.even) + a.odd; if (upd.second&1) swap(a.odd,a.even); } else if (upd.first==2) { a.val = upd.second*(a.odd+a.even) + a.even; if (~upd.second&1) swap(a.odd,a.even); } return a; }; auto h=[&](pll a, pll b) { if (b.first==0) { a.second += b.second; } else { if (a.first==0) { if (a.second&1) a.first = 2; else a.first = 1; a.second = b.second; } else if (a.first==1) { if (a.second&1) a.first = 2; else a.first = 1; a.second = b.second; } else if (a.first==2) { if (a.second&1) a.first = 1; else a.first = 2; a.second = b.second; } } return a; }; const Node e = Node(0,0,0); const pll id = pll(0,0); int N,Q; cin >> N >> Q; vector A(N); rep(i,N) cin >> A[i]; vector arr(N); rep(i,N) { if (A[i]&1) arr[i] = Node(A[i],1,0); else arr[i] = Node(A[i],0,1); } LazySegmentTree seg(f,g,h,e,id,arr); rep(_,Q) { int t; cin >> t; if (t==1) { int l,r; cin >> l >> r; l--; seg.apply(l,r,pll(1,0)); } else if (t==2) { int l,r,x; cin >> l >> r >> x; l--; seg.apply(l,r,pll(0,x)); } else { int l,r; cin >> l >> r; l--; auto node = seg.get(l,r); cout << node.val << ln; } } }