#include using namespace std; /* #include using namespace atcoder; */ #define all(hoge) (hoge).begin(), (hoge).end() #define en '\n' using ll = long long; using ull = unsigned long long; #define rep(i, m, n) for(ll i = (ll)(m); i < (ll)(n); ++i) #define rep2(i, m, n) for(ll i = (ll)(n)-1; i >= (ll)(m); --i) #define REP(i, n) rep(i, 0, n) #define REP2(i, n) rep2(i, 0, n) template using vec = vector; template using vvec = vector>; typedef pair P; using tp = tuple; constexpr long long INF = 1LL << 60; constexpr int INF_INT = 1 << 25; constexpr long long MOD = (ll)1e9 + 7; //constexpr long long MOD = 998244353LL; using ld = long double; static const ld pi = 3.141592653589793L; using Array = vector; using Matrix = vector; /* #pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") */ template inline bool chmin(T &a, T b) { if(a > b) { a = b; return true; } return false; } template inline bool chmax(T &a, T b) { if(a < b) { a = b; return true; } return false; } //グラフ関連 struct Edge { ll to, cap, rev; Edge(ll _to, ll _cap, ll _rev) { to = _to; cap = _cap; rev = _rev; } }; typedef vector Edges; typedef vector Graph; void add_edge(Graph &G, ll from, ll to, ll cap, bool revFlag, ll revCap) { G[from].push_back(Edge(to, cap, (ll)G[to].size())); if(revFlag) G[to].push_back(Edge(from, revCap, (ll)G[from].size() - 1)); } void solve() { ll n; cin >> n; ll a = n, b = n, c = 0; REP(j, 31) { if((b >> j) & 1) { b ^= (1LL << j); c ^= (1LL << j); break; } } if(b) cout << a << " " << b << " " << c << en; else cout << "-1 -1 -1" << en; } int main() { ios::sync_with_stdio(false); cin.tie(0); cout.tie(0); /* ll t; cin >> t; REP(i, t - 1) { solve(); }*/ solve(); return 0; }