#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // AtCoder // #include // using namespace atcoder; #ifdef LOCAL #define eprintf(...) fprintf(stderr, __VA_ARGS__) #else #define eprintf(...) #endif #define rep_(i, a_, b_, a, b, ...) for (int i = (a), i##_len = (b); i < i##_len; ++i) #define rep(i, ...) rep_(i, __VA_ARGS__, __VA_ARGS__, 0, __VA_ARGS__) #define reprev_(i, a_, b_, a, b, ...) for (int i = (b)-1, i##_min = (a); i >= i##_min; --i) #define reprev(i, ...) reprev_(i, __VA_ARGS__, __VA_ARGS__, 0, __VA_ARGS__) #define all(x) (x).begin(), (x).end() template bool chmax(T &a, const T &b) { if (a < b) { a = b; return 1; } return 0; } template bool chmin(T &a, const T &b) { if (b < a) { a = b; return 1; } return 0; } #define fls(x) (64 - __builtin_clzll(x)) #define pcnt(x) __builtin_popcountll(x) using namespace std; typedef long long ll; typedef unsigned long long ull; typedef pair P; typedef long double ld; template< typename Monoid > struct SegmentTree { using F = function< Monoid(Monoid, Monoid) >; int sz; vector< Monoid > seg; const F f; const Monoid M1; SegmentTree(int n, const F f, const Monoid &M1) : f(f), M1(M1) { sz = 1; while(sz < n) sz <<= 1; seg.assign(2 * sz, M1); } void set(int k, const Monoid &x) { seg[k + sz] = x; } void build() { for(int k = sz - 1; k > 0; k--) { seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]); } } void update(int k, const Monoid &x) { k += sz; seg[k] = x; while(k >>= 1) { seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]); } } Monoid query(int a, int b) { Monoid L = M1, R = M1; for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) { if(a & 1) L = f(L, seg[a++]); if(b & 1) R = f(seg[--b], R); } return f(L, R); } Monoid operator[](const int &k) const { return seg[k + sz]; } template< typename C > int find_subtree(int a, const C &check, Monoid &M, bool type) { while(a < sz) { Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]); if(check(nxt)) a = 2 * a + type; else M = nxt, a = 2 * a + 1 - type; } return a - sz; } template< typename C > int find_first(int a, const C &check) { Monoid L = M1; if(a <= 0) { if(check(f(L, seg[1]))) return find_subtree(1, check, L, false); return -1; } int b = sz; for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) { if(a & 1) { Monoid nxt = f(L, seg[a]); if(check(nxt)) return find_subtree(a, check, L, false); L = nxt; ++a; } } return -1; } template< typename C > int find_last(int b, const C &check) { Monoid R = M1; if(b >= sz) { if(check(f(seg[1], R))) return find_subtree(1, check, R, true); return -1; } int a = sz; for(b += sz; a < b; a >>= 1, b >>= 1) { if(b & 1) { Monoid nxt = f(seg[--b], R); if(check(nxt)) return find_subtree(b, check, R, true); R = nxt; } } return -1; } }; int main (void) { cin.tie(0); ios::sync_with_stdio(false); ll n; cin >> n; vector a(n); rep (i, n) cin >> a[i]; SegmentTree segr0(n, [](ll a, ll b){return a + b;}, 0); SegmentTree segr1(n, [](ll a, ll b){return a + b;}, 0); SegmentTree segl0(n, [](ll a, ll b){return a + b;}, 0); SegmentTree segl1(n, [](ll a, ll b){return a + b;}, 0); vector

b(n); rep (i, n) b[i] = P{a[i], i}; sort(all(b), greater

()); vector perm(n); rep (i, n) perm[i] = b[i].second; // rep (i, n) eprintf("%d%c", perm[i], " \n"[i + 1 == n]); vector> m(4, vector(n)); rep (i, n) { segr0.update(perm[i], 1); m[1][perm[i]] = segr0.query(0, perm[i]); segr1.update(perm[i], m[1][perm[i]]); m[2][perm[i]] = segr1.query(0, perm[i]); } reprev (i, n) { segl0.update(perm[i], 1); m[3][perm[i]] = segl0.query(perm[i] + 1, n); segl1.update(perm[i], m[3][perm[i]]); m[0][perm[i]] = segl1.query(perm[i] + 1, n); } rep (j, n) eprintf("%lld%c", m[0][j], " \n"[j + 1 == j_len]); rep (j, n) eprintf("%lld%c", m[1][j], " \n"[j + 1 == j_len]); rep (j, n) eprintf("%lld%c", m[3][j], " \n"[j + 1 == j_len]); rep (j, n) eprintf("%lld%c", m[2][j], " \n"[j + 1 == j_len]); ll ans = 0, MOD = 998244353; rep (i, n) { ans = (ans + (m[0][i] + m[1][i] * m[3][i] + m[2][i]) % MOD * a[i] % MOD) % MOD; } cout << ans << "\n"; return 0; }