/** * Microsoft Visual C++ **/ #include "bits/stdc++.h" // #include // #include // #include // #include // #include // #include using namespace std; using ll = long long; using ld = long double; using P = pair; using vi = vector; using vvi = vector; // using namespace atcoder; #define rep(i, n) for(int i = 0; i < (n); i++) #define rep2(i, x, n) for(int i = x; i < (n); i++) #define all(n) begin(n), end(n) // struct cww{cww(){ios::sync_with_stdio(false);cin.tie(0);}}star; // const long long INF = numeric_limits::max(); #define debug(var) \ do { \ std::cout << #var << " : "; \ view(var); \ } while(0) template void view(T e) { std::cout << e << std::endl; } template void view(const std::vector& v) { for (const auto& e : v) { std::cout << e << " "; } std::cout << std::endl; } template void view(const std::vector>& vv) { for (const auto& v : vv) { view(v); } } template class modint { using u64 = std::uint_fast64_t; public: u64 a; constexpr modint(const u64 x = 0) noexcept : a(x% Modulus) {} constexpr u64& value() noexcept { return a; } constexpr const u64& value() const noexcept { return a; } constexpr modint operator+(const modint rhs) const noexcept { return modint(*this) += rhs; } constexpr modint operator-(const modint rhs) const noexcept { return modint(*this) -= rhs; } constexpr modint operator*(const modint rhs) const noexcept { return modint(*this) *= rhs; } constexpr modint operator/(const modint rhs) const noexcept { return modint(*this) /= rhs; } constexpr modint& operator+=(const modint rhs) noexcept { a += rhs.a; if (a >= Modulus) { a -= Modulus; } return *this; } constexpr modint& operator-=(const modint rhs) noexcept { if (a < rhs.a) { a += Modulus; } a -= rhs.a; return *this; } constexpr modint& operator*=(const modint rhs) noexcept { a = a * rhs.a % Modulus; return *this; } constexpr modint& operator/=(modint rhs) noexcept { u64 exp = Modulus - 2; while (exp) { if (exp % 2) { *this *= rhs; } rhs *= rhs; exp /= 2; } return *this; } }; void Main() { int a, b, c; cin >> a >> b >> c; if (a + b == c) { cout << "Correct" << endl; } else { cout << "Incorrect" << endl; } } int main() { std::cin.tie(nullptr); std::ios_base::sync_with_stdio(false); std::cout << std::fixed << std::setprecision(15); Main(); return 0; }