/* author:ryo3ihara        ”継続は力なり、雨だれ石を穿つ”           ”slow but steady wins the race” */ #pragma GCC optimize("Ofast") #include //#include //using namespace atcoder; /* // 多倍長テンプレ #include #include namespace mp = boost::multiprecision; // 任意長整数型 using Bint = mp::cpp_int; // 仮数部が1024ビットの浮動小数点数型(TLEしたら小さくする) using Real = mp::number>; */ using namespace std; using ll = long long; using ld = long double; using pll = pair; using pli = pair; using pii = pair; using pld = pair; using ppiii = pair; using ppiill = pair; using ppllll = pair; using pplii = pair; using mii = map; using dll = deque; using qll = queue; using pqll = priority_queue; using pqrll = priority_queue, greater>; using vint = vector; using vll = vector; using vpll = vector; using vvll = vector>; using vvint = vector>; using vvpll = vector>; //マクロ //forループ #define REP(i,n) for(ll i=0;i=0;i--) #define FOR(i,a,b) for(ll i=a;i<=ll(b);i++) #define FORD(i,a,b) for(ll i=a;i>=ll(b);i--) #define ALL(x) x.begin(),x.end() #define rALL(x) x.rbegin(),x.rend() #define SIZE(x) ll(x.size()) #define fs first #define sc second #define INF32 2147483647 //2.147483647x10^{9}:32bit整数のinf #define INF64 9223372036854775807 //9.223372036854775807x10^{18}:64bit整数のinf //定数 const ll MOD = 1000000007; const int inf = 1e9; const ll INF = 1e18; const ll MAXR = 100000; //10^5:配列の最大のrange inline void Yes(bool b = true) { cout << (b ? "Yes" : "No") << '\n'; } inline void YES(bool b = true) { cout << (b ? "YES" : "NO") << '\n'; } //最大化問題最小化問題 template inline bool chmin(T& a, T b) { if (a > b) { a = b; return true; } return false; } template inline bool chmax(T& a, T b) { if (a < b) { a = b; return true; } return false; } //高速冪乗化 modの時は一部入れ替える ll power(ll a, ll b) { ll res=1; while (b>0) { if (b&1){ res*=a; //res%=MOD; } b/=2; a*=a; //a%=MOD; } return res; } ll power2(ll x, ll y) { if(y == 0) return 1; if(y == 1) { return x; // return x % MOD; } ll ans; if(y % 2 == 1) { ll r = power(x,(y-1)/2); //ans = r * r % MOD; //ans = ans * x % MOD; ans = x * r * r; } else { ll r = power(x,y/2); //ans = r * r % MOD; ans = r * r; } return ans; } /* Bint powerb(Bint x, Bint y) { if(y == 0) return 1; if(y == 1) { return x; // return x % MOD; } Bint ans; if(y % 2 == 1) { Bint r = powerb(x,(y-1)/2); //ans = r * r % MOD; //ans = ans * x % MOD; ans = x * r * r; } else { Bint r = powerb(x,y/2); //ans = r * r % MOD; ans = r * r; } return ans; } */ //数列a(a[0],a[1],…,a[n-1])についての区間和と点更新を扱う //点更新,区間和,二分探索はO(log{n})で動作する //https://qiita.com/DaikiSuyama/items/7295f5160a51684554a7 class BIT { public: //データの長さ ll n; //データの格納先 vector a; //コンストラクタ BIT(ll n):n(n),a(n+1,0){} //a[i]にxを加算する void add(ll i,ll x){ i++; if(i==0) return; for(ll k=i;k<=n;k+=(k & -k)){ a[k]+=x; } } //a[i]+a[i+1]+…+a[j]を求める [i,j] ll sum(ll i,ll j){ return sum_sub(j)-sum_sub(i-1); } //a[0]+a[1]+…+a[i]を求める [0,i] ll sum_sub(ll i){ i++; ll s=0; if(i==0) return s; for(ll k=i;k>0;k-=(k & -k)){ s+=a[k]; } return s; } //a[0]+a[1]+…+a[i]>=xとなる最小のiを求める(任意のkでa[k]>=0が必要) ll lower_bound(ll x){ if(x<=0){ return 0; }else{ ll i=0;ll r=1; while(r0;len=len>>1) { if(i+len 0; i /= 2) { if(res + i < (ll)a.size() && a[res + i] < k) { k -= a[res + i]; res += i; } } return res; //0-indexed } //debug void print() { for(int i = 0; i < n; ++i) cout << sum(i, i) << ","; cout << endl; } }; //BIT bit(n)で宣言 //sumは両閉区間 template vector compress(vector &A){ sort(A.begin(), A.end()); A.erase(unique(A.begin(), A.end()), A.end()); return A; } signed main(){ //入力の高速化用のコード ios::sync_with_stdio(false); cin.tie(nullptr); //入力 ll Q,K; cin >> Q >> K; vll T(Q); vll V(Q); BIT bit(210000); vll queries; REP(i,Q){ cin >> T[i]; if(T[i]==1) cin >> V[i], queries.push_back(V[i]); } compress(queries); REP(i,Q){ if(T[i]==1){ ll index = lower_bound(ALL(queries),V[i]) - queries.begin(); ++index; bit.add(index,1); } else{ ll size = bit.sum(0,209999); if(K>size){ cout << -1 << endl; } else{ ll n = bit.get(K-1); cout << queries[n-1] << endl; bit.add(n,-1); } } } return 0; }