#include using namespace std; using i32 = int32_t;using i64 = int64_t;using u32 = uint32_t;using u64 = uint64_t;using f32 = float;using f64 = double;using f80 = long double; using i128 = __int128_t;using u128 = __uint128_t; using vi32 = vector;using vi64 = vector;using vu32 = vector;using vu64 = vector; using vvi32 = vector>;using vvi64 = vector>;using vvu32 = vector>;using vvu64 = vector>; using pi32 = pair;using pi64 = pair;using pu32 = pair;using pu64 = pair; using vpi32 = vector;using vpi64 = vector;using vpu32 = vector;using vpu64 = vector; int main() { i64 A, B, C; cin >> A >> B >> C; A *= 60; C *= 3600; if (B < A) cout << ((C + A - B - 1) / (A - B)) << '\n'; else cout << "-1\n"; return 0; }