// Standard I/O #include #include #include // Standard Library #include #include #include #include // Template Class #include #include #include #include #include #include #include #include // Container Control #include using namespace std; #define rep( i, n ) for( int i = 0; i < n; ++i ) #define irep( i, n ) for( int i = n-1; i >= 0; --i ) #define reep( i, s, n ) for ( int i = s; i < n; ++i ) #define ireep( i, n, s ) for ( int i = n-1; i >= s; --i ) #define foreach(itr, x) for( typeof(x.begin()) itr = x.begin(); itr != x.end(); ++itr) #define mp( a, b ) make_pair( a, b ) #define pb( a ) push_back( a ) #define all( v ) v.begin(), v.end() #define fs first #define sc second #define vc vector // for visualizer.html double SCALE = 1.0; double OFFSET_X = 0.0; double OFFSET_Y = 0.0; #define LINE(x,y,a,b) cerr << "line(" << SCALE*(x) + OFFSET_X << "," \ << SCALE*(y) + OFFSET_Y << "," \ << SCALE*(a) + OFFSET_X << "," \ << SCALE*(b) + OFFSET_Y << ")" << endl; #define CIRCLE(x,y,r) cerr << "circle(" << SCALE*(x) + OFFSET_X << "," \ << SCALE*(y) + OFFSET_Y << "," \ << SCALE*(r) << ")" << endl; typedef long long ll; typedef complex Point; typedef pair pii; typedef pair ipii; typedef vector vi; typedef vector vd; typedef vector< vector > vii; typedef vector< vector > vdd; typedef vector::iterator vi_itr; const int IINF = 1 << 28; const double INF = 1e30; const double EPS = 1e-10; const double PI = acos(-1.0); // Direction : L U R D const int dx[] = { -1, 0, 1, 0}; const int dy[] = { 0, -1, 0, 1 }; int dp[55][100010]; int main() { int N, T; int A[50]; cin >> N >> T; rep(i, N) cin >> A[i]; rep(i, N) rep(j, T+1) dp[i][j] = IINF; dp[0][A[0]] = 0; reep(i, 1, N){ rep(j, T+1){ if( dp[i-1][j] != IINF ){ if( j+A[i] <= T ) dp[i][j+A[i]] = j; if( j*A[i] <= T ) dp[i][j*A[i]] = j; } } } int cur = T; string ans = ""; rep(i, N-1){ int j = N-i-1; if( cur-A[j] >= 0 && dp[j-1][cur-A[j]] != IINF ){ ans = "+" + ans; cur -= A[j]; } else if( cur%A[j] == 0 && dp[j-1][cur/A[j]] != IINF ){ ans = "*" + ans; cur /= A[j]; } } cout << ans << endl; }