// Standard I/O #include #include #include // Standard Library #include #include #include #include // Template Class #include #include #include #include #include #include #include #include // Container Control #include using namespace std; #define rep( i, n ) for( int i = 0; i < n; ++i ) #define irep( i, n ) for( int i = n-1; i >= 0; --i ) #define reep( i, s, n ) for ( int i = s; i < n; ++i ) #define ireep( i, n, s ) for ( int i = n-1; i >= s; --i ) #define foreach(itr, x) for( typeof(x.begin()) itr = x.begin(); itr != x.end(); ++itr) #define mp( a, b ) make_pair( a, b ) #define pb( a ) push_back( a ) #define all( v ) v.begin(), v.end() #define fs first #define sc second #define vc vector // for visualizer.html double SCALE = 1.0; double OFFSET_X = 0.0; double OFFSET_Y = 0.0; #define LINE(x,y,a,b) cerr << "line(" << SCALE*(x) + OFFSET_X << "," \ << SCALE*(y) + OFFSET_Y << "," \ << SCALE*(a) + OFFSET_X << "," \ << SCALE*(b) + OFFSET_Y << ")" << endl; #define CIRCLE(x,y,r) cerr << "circle(" << SCALE*(x) + OFFSET_X << "," \ << SCALE*(y) + OFFSET_Y << "," \ << SCALE*(r) << ")" << endl; typedef long long ll; typedef complex Point; typedef pair pii; typedef pair ipii; typedef vector vi; typedef vector vd; typedef vector< vector > vii; typedef vector< vector > vdd; typedef vector::iterator vi_itr; const int IINF = 1 << 28; const double INF = 1e30; const double EPS = 1e-10; const double PI = acos(-1.0); // Direction : L U R D const int dx[] = { -1, 0, 1, 0}; const int dy[] = { 0, -1, 0, 1 }; int main() { int N; int d[10000]; vector e[10000]; cin >> N; rep(i, N){ int x = __builtin_popcount(i+1); if( i - x >= 0 ) e[i].pb(i-x); if( i + x <= N-1 ) e[i].pb(i+x); d[i] = IINF; } priority_queue, greater> que; bool used[10000] = { false }; que.push(mp(1, 0)); while( !que.empty() ){ auto x = que.top(); que.pop(); if( used[x.sc] ) continue; used[x.sc] = true; d[x.sc] = x.fs; rep(i, e[x.sc].size()){ if( d[e[x.sc][i]] > x.fs+1 ){ que.push( mp(x.fs+1, e[x.sc][i]) ); } } } cout << (d[N-1] != IINF ? d[N-1] : -1) << endl; }