#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; using ll = long long; using P = pair; constexpr int INF = 1001001001; constexpr int mod = 1000000007; // constexpr int mod = 998244353; template inline bool chmax(T& x, T y){ if(x < y){ x = y; return true; } return false; } template inline bool chmin(T& x, T y){ if(x > y){ x = y; return true; } return false; } int main(){ ios::sync_with_stdio(false); cin.tie(nullptr); int n, K; string s; cin >> n >> K >> s; // int f = 0, b = 0; // for(int l = 0; l < 10; ++l){ // b = 0; // for(int i = 0; i < n; ++i){ // if(f == 0) b += 1; // else f -= 1; // f += s[i] - '0'; // } // cout << "free:" << f << ",buy:" << b << endl; // } int free = 0, buy = 0; for(int i = 0; i < n; ++i){ if(free == 0) buy += 1; else free -= 1; free += s[i] - '0'; } if(free == 0){ int ans = K / n * buy; K %= n; if(K){ for(int i = 0; i < n; ++i){ if(free == 0) ans += 1; else free -= 1; if(--K == 0) break; free += s[i] - '0'; } } cout << ans << endl; return 0; } vector

dat(1, {free, buy}); bool weight_loop = false; for(;;){ buy = 0; for(int i = 0; i < n; ++i){ if(free == 0) buy += 1; else free -= 1; free += s[i] - '0'; } if(buy == 0) break; if(dat.back() == make_pair(free, buy)){ weight_loop = true; break; } dat.emplace_back(free, buy); } int sz = dat.size(), sum = 0; for(auto [f, b] : dat) sum += b; int ans = 0; if(K >= sz * n){ ans = sum; K -= sz * n; if(weight_loop){ int m = K / n; ans += m * dat.back().second; K %= n; free = dat.back().first; if(K){ for(int i = 0; i < n; ++i){ if(free == 0) ans += 1; else free -= 1; if(--K == 0) break; free += s[i] - '0'; } } } } else{ int m = K / n; for(int i = 0; i < m; ++i){ ans += dat[i].second; } K %= n; if(K){ free = dat[m].first; for(int i = 0; i < n; ++i){ if(free == 0) ans += 1; else free -= 1; if(--K == 0) break; free += s[i] - '0'; } } } cout << ans << endl; return 0; }