// Standard I/O #include #include #include // Standard Library #include #include #include #include // Template Class #include #include #include #include #include #include #include #include // Container Control #include using namespace std; #define rep( i, n ) for( int i = 0; i < n; ++i ) #define irep( i, n ) for( int i = n-1; i >= 0; --i ) #define reep( i, s, n ) for ( int i = s; i < n; ++i ) #define ireep( i, n, s ) for ( int i = n-1; i >= s; --i ) #define foreach(itr, x) for( typeof(x.begin()) itr = x.begin(); itr != x.end(); ++itr) #define mp( a, b ) make_pair( a, b ) #define pb( a ) push_back( a ) #define all( v ) v.begin(), v.end() #define fs first #define sc second #define vc vector // for visualizer.html double SCALE = 1.0; double OFFSET_X = 0.0; double OFFSET_Y = 0.0; #define LINE(x,y,a,b) cerr << "line(" << SCALE*(x) + OFFSET_X << "," \ << SCALE*(y) + OFFSET_Y << "," \ << SCALE*(a) + OFFSET_X << "," \ << SCALE*(b) + OFFSET_Y << ")" << endl; #define CIRCLE(x,y,r) cerr << "circle(" << SCALE*(x) + OFFSET_X << "," \ << SCALE*(y) + OFFSET_Y << "," \ << SCALE*(r) << ")" << endl; typedef long long ll; typedef complex Point; typedef pair pii; typedef pair ipii; typedef vector vi; typedef vector vd; typedef vector< vector > vii; typedef vector< vector > vdd; typedef vector::iterator vi_itr; const int IINF = 1 << 28; const double INF = 1e30; const double EPS = 1e-10; const double PI = acos(-1.0); // Direction : L U R D const int dx[] = { -1, 0, 1, 0}; const int dy[] = { 0, -1, 0, 1 }; bool isprime[1000010]; double dp[1000010]; int main() { int N; double p; reep(i, 2, 1000010) isprime[i] = true; reep(i, 2, 1000010) if( isprime[i] ) for( int j = 2*i; j < 1000010; j+=i ) isprime[j] = false; cin >> N >> p; reep(i, 2, N+1) dp[i] = 1.0; reep(i, 2, N+1){ for( int j = 2*i; j <= N; j+=i ){ dp[j] *= (1 - p); } } double ans = 0.0; reep(i, 2, N+1){ ans += dp[i]; } printf("%.16f\n", ans); }