#include #include using namespace std; using namespace atcoder; #define INF_LL 100000000000000000LL #define INF 2000000000 #define MOD 1000000007 #define ll long long #define all(x) x.begin(), x.end() #define REP(i, a, b) for(int i = a; i < b; i++) #define rep(i, n) REP(i, 0, n) #define int long long // typedef float double; // typedef priority_queue prique; typedef pair P; typedef vector vi; typedef vector vvi; typedef vector

vp; typedef vector vl; typedef vector matrix; int dx[4] = {0, 1, 0, -1}; int dy[4] = {1, 0, -1, 0}; int sign[2] = {1, -1}; template bool chmax(T &a, T b) { if(a < b) { a = b; return 1; } return 0; } template bool chmin(T &a, T b) { if(a > b) { a = b; return 1; } return 0; } ll modpow(ll a, ll b, ll m) { if(b == 0) return 1; ll t = modpow(a, b / 2, m); if(b & 1) { return (t * t % m) * a % m; } else { return t * t % m; } } struct edge { int to; ll cost; edge(int t, ll c) { to = t, cost = c; } }; typedef vector> graph; // using mint = modint998244353; int minop(int x, int y) {return min(x, y);} int maxop(int x, int y) {return max(x, y);} int mine() {return INF;} int maxe() {return -INF;} signed main() { int n, q; cin >> n; vector> a(n); rep(i, n) {cin >> a[i].first;a[i].second = i;} segtree seg1(n); segtree seg2(n); rep(i, n) seg2.set(i, a[i].first); sort(all(a)); cin >> q; vector> query(q); rep(i, q){ int l, r, x; cin >> l >> r >> x; query[i] = {x, l, r, i}; } sort(all(query)); int idx = 0; rep(i, q){ int x, l, r, g; tie(x, l, r, g) = query[i]; while(idx < n && x > a[idx].first){ seg1.set(a[idx].second, seg2.get(a[idx].second)); seg2.set(a[idx].second, mine()); idx++; } get<0>(query[i]) = min(seg2.prod(l - 1, r) - x, x - seg1.prod(l - 1, r)); } sort(begin(query), end(query), [](const auto &x, const auto &y){return get<3>(x) < get<3>(y);}); rep(i, q){ cout << get<0>(query[i]) << endl; } return 0; }