#include using namespace std; struct UF { vector par; UF(int n) : par(n, -1) {} int root(int v) { if (par[v] < 0) return v; return par[v] = root(par[v]); } int size(int v) { return -par[root(v)]; } void unite(int u, int v) { u = root(u); v = root(v); if (u == v) return; par[u] += par[v]; par[v] = u; } }; int main() { int N, A, B; cin >> N >> A >> B; vector v(N); for (auto& x : v) cin >> x; UF uf(N); for (int i = 0, l = 0, r = 0; i < N; i++) { while (l < N && v[l] < v[i] - B) l++; while (l < N && v[l] <= v[i] - A) uf.unite(i, l++); l = min(l, l-1); while (r < N && v[r] < v[i] + A) r++; while (r < N && v[r] <= v[i] + B) uf.unite(i, r++); r = min(r, r-1); } for (int i = 0; i < N; i++) cout << uf.size(i) << endl; }