#include using namespace std::literals::string_literals; using i64 = std::int_fast64_t; using std::cout; using std::cerr; using std::endl; using std::cin; template std::vector make_v(size_t a, T b){return std::vector(a, b);} template auto make_v(size_t a, Ts... ts){ return std::vector(a, make_v(ts...)); } template std::vector make_v(size_t a){return std::vector(a);} template auto make_v(size_t a, Ts... ts){ return std::vector(ts...))>(a, make_v(ts...)); } template class square_matrix { public: using value_type = T; using reference = value_type &; using const_reference = const reference; using size_type = std::uint_fast32_t; using container = std::vector; using matrix = std::vector; using u64 = std::uint_fast64_t; protected: matrix data; public: constexpr square_matrix(const square_matrix &) = default; constexpr square_matrix(square_matrix &&) = default; constexpr square_matrix() : data(N, std::vector(N)){} constexpr square_matrix(matrix & data) : data(data) {} constexpr square_matrix & operator=(const square_matrix &) = default; constexpr square_matrix & operator=(square_matrix &&) = default; constexpr static const square_matrix E() { square_matrix e; for(int i = 0; i < N; i++) e[i][i] = 1; return e; } constexpr static const square_matrix O() { return square_matrix(); } const square_matrix pow(const u64 & k) { return (*this) ^ k; } const T determinant() const { square_matrix B(*this); T ret = 1; for(int i = 0; i < width(); i++) { int ind = -1; for(int j = i; j < width(); j++) { if(B[j][i] == 0) continue; ind = j; } if(ind == -1) return 0; if(i != ind) { ret *= -1; std::swap(B[i], B[ind]); } ret *= B[i][i]; for(int j = 0; j < width(); j++) B[i][j] /= B[i][i]; for(int j = i + 1; j < width(); j++) for(int k = 0; k < width(); k++) B[j][k] -= B[i][k] * B[j][i]; } return ret; } constexpr const size_type size() const { return N; } constexpr const size_type height() const { return N; } constexpr const size_type width() const { return N; } const std::vector & operator[](const size_type & k) const { return data.at(k); } std::vector & operator[](const size_type & k) { return data.at(k); } const matrix get_data() { return data; } void swap(square_matrix & r) { data.swap(r.data); } square_matrix & operator+=(const square_matrix & B) { for(int i = 0; i < height(); i++) for(int j = 0; j < width(); j++) (*this)[i][j] += B[i][j]; return (*this); } square_matrix & operator-=(const square_matrix & B) { for(int i = 0; i < height(); i++) for(int j = 0; j < width(); j++) (*this)[i][j] -= B[i][j]; return (*this); } square_matrix & operator*=(const square_matrix & B) { auto C = square_matrix::O(); for(int i = 0; i < height(); i++) for(int j = 0; j < width(); j++) for(int k = 0; k < height(); k++) C[i][j] = (C[i][j] + (*this)[i][k] * B[k][j]); return (*this) = C; } square_matrix & operator^=(u64 k) { auto B = square_matrix::E(); while(k) { if(k & 1) B *= (*this); (*this) *= (*this); k >>= 1; } return (*this) = B; } const square_matrix operator+(const square_matrix & B) const { return (square_matrix(*this) += B); } const square_matrix operator-(const square_matrix & B) const { return (square_matrix(*this) -= B); } const square_matrix operator*(const square_matrix & B) const { return (square_matrix(*this) *= B); } const square_matrix operator^(const u64 & k) const { return (square_matrix(*this) ^= k); } const bool operator==(const square_matrix & B) const { return (data == B.data); } friend std::ostream & operator<<(std::ostream & os, square_matrix & p) { for(int i = 0; i < height(); i++) { os << "["; for(int j = 0; j < width(); j++) { os << p[i][j] << (j + 1 == width() ? "]\n" : ", "); } } return os; } }; std::uint_fast32_t n; int main() { int m, t; scanf("%u%d%d", &n, &m, &t); square_matrix g; for(int i = 0; i < m; i++) { int a, b; scanf("%d%d", &a, &b); g[a][b] = true; } g ^= t; int ans = 0; for(int i = 0; i < n; i++) if(g[0][i]) ans++; printf("%d\n", ans); return 0; }