/** * @FileName a.cpp * @Author kanpurin * @Created 2021.01.16 17:50:34 **/ #include "bits/stdc++.h" using namespace std; typedef long long ll; template< class T > struct Matrix { std::vector< std::vector< T > > A; Matrix() {} Matrix(size_t n, size_t m) : A(n, std::vector< T >(m, 0)) {} Matrix(size_t n) : A(n, std::vector< T >(n, 0)) {}; size_t height() const { return (A.size()); } size_t width() const { return (A[0].size()); } inline const std::vector< T > &operator[](int k) const { return (A.at(k)); } inline std::vector< T > &operator[](int k) { return (A.at(k)); } static Matrix I(size_t n) { Matrix mat(n); for (int i = 0; i < n; i++) mat[i][i] = 1; return (mat); } Matrix &operator+=(const Matrix &B) { size_t n = height(), m = width(); assert(n == B.height() && m == B.width()); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) (*this)[i][j] += B[i][j]; return (*this); } Matrix &operator-=(const Matrix &B) { size_t n = height(), m = width(); assert(n == B.height() && m == B.width()); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) (*this)[i][j] -= B[i][j]; return (*this); } Matrix &operator*=(const Matrix &B) { size_t n = height(), m = B.width(), p = width(); assert(p == B.height()); std::vector< std::vector< T > > C(n, std::vector< T >(m, 0)); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) for (int k = 0; k < p; k++) C[i][j] = (C[i][j] + (*this)[i][k] * B[k][j]); A.swap(C); return (*this); } Matrix operator+(const Matrix &B) const { return (Matrix(*this) += B); } Matrix operator-(const Matrix &B) const { return (Matrix(*this) -= B); } Matrix operator*(const Matrix &B) const { return (Matrix(*this) *= B); } bool operator==(const Matrix &B) const { assert(this->A.size() == B.A.size() && this->A[0].size() == B.A[0].size()); int n = this->A.size(); int m = this->A[0].size(); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) if (this->A[i][j] != B.A[i][j]) return false; return true; } bool operator!=(const Matrix &B) const { return !(*this == B); } friend std::ostream &operator<<(std::ostream &os, Matrix &p) { size_t n = p.height(), m = p.width(); for (int i = 0; i < n; i++) { os << "["; for (int j = 0; j < m; j++) { os << p[i][j] << (j + 1 == m ? "]\n" : ","); } } return (os); } T determinant() { Matrix B(*this); assert(width() == height()); T ret = 1; for (int i = 0; i < width(); i++) { int idx = -1; for (int j = i; j < width(); j++) { if (B[j][i] != 0) idx = j; } if (idx == -1) return (0); if (i != idx) { ret *= -1; swap(B[i], B[idx]); } ret *= B[i][i]; T vv = B[i][i]; for (int j = 0; j < width(); j++) { B[i][j] /= vv; } for (int j = i + 1; j < width(); j++) { T a = B[j][i]; for (int k = 0; k < width(); k++) { B[j][k] -= B[i][k] * a; } } } return (ret); } Matrix pow(ll k) const { auto res = I(A.size()); auto M = *this; while (k > 0) { if (k & 1) { res *= M; } M *= M; k >>= 1; } return res; } }; struct A { int x; A(int x):x(x){} A operator*(const A &b) const { return A(this->x*b.x); } A operator+(const A &b) const { return A(min(1,this->x+b.x)); } }; int main() { ll n,m,t;cin >> n >> m >> t; Matrix mat(n); for (int i = 0; i < m; i++) { int a,b;cin >> a >> b; mat[a][b] = 1; } int ans = 0; mat = mat.pow(t); for (int i = 0; i < n; i++) { ans += mat[0][i].x; } cout << ans << endl; return 0; }