#pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include #include #include #include #include //#include //using namespace atcoder; using namespace std; using i32 = int_fast32_t; using i64 = int_fast64_t; using usize = size_t; using u32 = uint_fast32_t; using u64 = uint_fast64_t; using i128 = __int128_t; using u128 = __uint128_t; template using vec = vector; #define rep(i, n) for (i64 i = 0; i < (i64)(n); ++i) #define all(a) (a).begin(),(a).end() #define rall(a) (a).rbegin(),(a).rend() #define len(hoge) (i64)((hoge).size()) using P = pair; void solve(){ } int main(){ ios::sync_with_stdio(false); std::cin.tie(nullptr); i64 n,h; cin >> n >> h; vec a(n); rep(i,n){ cin >> a[i]; } rep(i,n){ h = h / gcd(a[i],h); } cout << (h == 1 ? "YES" : "NO") << endl; }